• 10

    posted a message on Ben Brode on Deck Slots, More Than Just New Heroes?, ESL Legendary S2 Finals, Angry Chicken #85

    "The main elements of the next patch are not the new heroes. They didn't show the big thing."

    This can only mean Millhouse Manastorm is getting his own Adventure. Nothing else makes sense.

    Posted in: News
  • 0

    posted a message on New Heroes are Coming! Magni Bronzebeard Confirmed, New Card Back

    "It's hammer time!" -Magi Bronzebeard aka MC Hammer

    Posted in: News
  • 16

    posted a message on The Innkeeper's Tale: A Mysterious Patron

    "What this character lacks in height, he makes up for in ferocity!"

    Millhouse Manastorm confirmed next Hero.

    Posted in: News
  • 1

    posted a message on VOTE: Most annoying Class to play AGAINST? Versus which Class you do NOT like to play most?

    Priest match ups are terrible when they go on an RNG spree. I had a priest use 6 Tirions against me (2-3 from thoughtsteal, 1-2 from a yolo mind visions, 1 from a mind games, and the last one was from a yolo sylvanas shadow word D where I had 4 minions on the board). I had a priest get 6 aldor peacekeepers from stealing in a deck where he ran brewmasters (for some reason) so he used them 8 times. -_- 

    Every class can get the runaway lucky draw/RNG win, but Priest is definitely the one that can makes you the most salty: "Let me completely counter your board at every stage of the game and gain massive value using your own cards."

     

    Fun Fact: Priest is the only class that can trade 1 card for 1 card with Dr. Boom and gain tempo off it (using a 6 mana Lightbomb). Consequently a priest could also technically silence the bomb bots before clearing them while drawing a card (if anyone actually ran Mass Dispel). 

    Posted in: General Discussion
  • 3

    posted a message on Season 15 Ranked Card Back: Darnassus, Viagame House Cup #3 Decklists

    Card back makes me wonder if/when Druids will get an Entangling Root spell.

    Posted in: News
  • 1

    posted a message on Two BGH?

    I used 2 in handlock before (with double shadowflame and power overwhelming) when there was an ungodly amount of control warriors and other handlocks about. It was a brief ranked meta thing, but it did happen. It's always worth it to keep 2 of a tech card like BGH when you can. It's not like people can only play 1 minion with 7+ attack.

    Posted in: Card Discussion
  • 1

    posted a message on On a scale of 1 to 10, how good was this card pack?

     

    Quote from szabozalan »

    6 or 7? You got to be kidding. It gives 15 times more dust than the average card pack. What is a bad pack then for you? One which removes dust from you?

     A bad pack for me would obviously be a 1 and filled with all garbage commons and rares, an average 4 common, 1 rare pack (not great or trash cards) would be a ~2, and so on and so forth until you get (if you actually read my post, you would have figured out that) a 10 at getting 5 golden legendaries. That's my scale.

     

     

    10/10 means it's in the upper 1/11 (scale goes from 0 to 10 --> 11).

    Every pack that has a statistical chance of < 1/11 = 9% is a 10/10.

    Is this pack in the upper 9%? Yes, it's even way above. Therefore, 10/10.

    • A 1 to 10 scale goes from 1 to 10, not 0 to 10. 1 is the lowest score. 10 is the highest.
    • If you define your scale max as a singular golden legendary drop, your "scale" then has no meaning after getting multiple legendaries. It's basically saying that a single golden legendary is equivalent in value to 5 golden legendaries, something we both know is not true (which was my point).
    Posted in: Card Discussion
  • 4

    posted a message on Popular Decks of the Week, Viagame House Cup Finals + Decklists

    But dat "Bat", though.

    Posted in: News
  • 2

    posted a message on On a scale of 1 to 10, how good was this card pack?
     
    Quote from fremdlaender »

    Considering the chance of getting a golden legendary in a pack is somewhere around 0.5%, which means that this pack is better than 99.5% of packs you will ever open AND it even has an additional epic and rare in it, it is mathematically speaking better than a 9.95/10 which I would call a straight 10/10.

    I have seen people (as in more than one) get 2 golden legendaries, a golden epic, and a rare in the same pack, so do they get a 20ish/10 then?

    True, there's only a 0.05% chance to get a single golden legendary, but the true dream is getting 5 useful golden legendaries (yes it's possible) which is the only thing worthy of a 10/10 outside of getting 4 wisps and an angry chicken.

    I would call this a solid 6 to iffy 7.

    Posted in: Card Discussion
  • 2

    posted a message on Viagame House Cup #3 this Weekend, Design Competition #19: Help or Hinder

    I was hoping the Paladin one mana 1/3 would win.

    Posted in: News
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