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    posted a message on Skeletrol (Skeleton-control)

    Currently debating the usefulness of Rommath and Azshara. They were both implemented with the idea of "What if i generate spells that create more skeletons? It would be nice to summon more with Rommath" and of course to copy spells with "Ring of tides" and extend fatique with her Tidestone which is recasted from Rommath. Maybe i should just remove queen alltogether for Ignite, then Rommath for something like.. Maybe Okani? Thoughts?

     

    Posted in: Skeletrol (Skeleton-control)
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    posted a message on 1500 XP Quest Trading - Play A Friend! (#7)

    Battletag: Tati#2188

    Region: NA

    Trade Only?: Yes, you start though

    Posted in: Players and Teams Discussion
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    posted a message on Shhh Secrets!

    This deck is so secretive not even netdeckers can see them

    Posted in: Shhh Secrets!
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    posted a message on Turn 4 GG Rogue

    Another thing, i think that Bog Beast might be worth considering against aggro. I run two in the place of finley (don't have him) and crush claw enforcer. Seems good into imp warlock if you do manage to play or draw it off of smoke screen 

    Posted in: Turn 4 GG Rogue
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    posted a message on Turn 4 GG Rogue

    Fun when it works, but i'd say that's only half the time. I've decided to remove the crushclaw enforcers cause it happened to me too many times that i had them in hand but i had no spell to activate them with due to only having 4 spells that are cheap enough to use AND even then I'd be trying to use them asap to try and get off that turn 3 or 4 combo so basically if they weren't already in my hand on turn 1 they would probably not be active. Honestly i'm not even sure about Gone' fishin, it wastes precious time trying to use them especially when you have no combo activators due to the deck having a high curve and so you may just put a crappy deathrattle minion on top.. Kindof counterproductive again when trying to get everything ready by turn 4.

    I'm no professional by any means but removing them seemed better.. Instead of the nagas i put in two cutlasses, I tried to put in like serrated bone spike.. But again, i didn't want to waste time accidentally drawing them off of door of shadows and it turned out to be useless since imp warlock will just buff their stuff out of range, while the rest don't care if you just kill one minion or sometimes even there aren't even any minions to kill with it many turns later. soooo gone fishin is the necesarry evil even if it fucks with door of shadows sometimes

    I played like 20 games of this and Kaelthas or denathrius only mattered in like 2 of them

    Posted in: Turn 4 GG Rogue
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