So we're only getting card-back and no free packs? Screw that even more then!
- Stormbringer36
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Member for 8 years, 7 months, and 16 days
Last active Wed, Dec, 19 2018 22:06:48 -
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15
hollobor posted a message on Rumble Run, bad jokePosted in: General Discussion",,,"
This way, there is not much motivation to ever play it again after 2 Hours :(
I have zero motivation to play it once, It's not much different than playing the Innkeeper, why would I do that?
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20
Twis2424 posted a message on New Hunter Hero Card - Zul'jinPosted in: Card DiscussionZul'jin, more like Zul'disappointin
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Garrn1 posted a message on New Hunter Hero Card - Zul'jinPosted in: Card DiscussionWow, this is such a letdown. It's just Yogg-Saron, Hope's End but on a hero card. What a joke....
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MexRNG posted a message on We need Kingsbane to be nerfed.Posted in: Wild FormatI am kinda new here but why this isnt on salt thread ?
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jsager99 posted a message on New Druid Legendary - Wardruid LotiPosted in: Card DiscussionThis barely deserved to be an epic card, never mind a legendary.
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Atramentar posted a message on New Warlock Spell - Grim RallyPosted in: Card DiscussionWhat about Mark of the Lotus?
It's easier for warlock to flood the board earlier on imo, it wouldn't be fair to give them Mark of the Lotus without a downside because they would snowball too quickly
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Apuja777 posted a message on New Rogue Card Reveal - Gurubashi HypemonPosted in: NewsThis card isnt worthy to be epic
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ColinthePyro posted a message on New Rogue Card Reveal - Gurubashi HypemonPosted in: NewsI get that they're trying to push battlecry Rogue with this and the shark stuff, but it just seems bad. This has next to no synergy with the shark loa and there's no way you could build a deck around this.
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YourPrivateNightmare posted a message on New Paladin Minion - Zandalari TemplarPosted in: Card Discussionit's like a worse hooked reaver. Doesn't do squat in control matchups.
Why do they insist on giving Paladin heal synergy when healing is one of the most ineffective and anti-tempo action in the game.
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2
Both of them are good, but we're going to need something better than Unexpected Results for spell damage mage to be a thing.
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Its a little boring, but I'm glad they aren't using all the new cards to push mech/magnetic pally
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Are you serious? The neutral one and Warlock one won't see any play. The Priest one is only decent because its a 3 mana 3/4. I like this one this one though.
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This card will see as much play as Rebuke, so none at all.
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They only said that those 3 classes will focus on mechs and have magnetic. Most likely meaning we will see mechs in some of the other classes, but they won't get any mech synergy cards besides what will be in neutral
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This is a really solid card for mech decks and I think this will see play outside of mech decks as well. It is a high health 2 drop that will be hard to kill which is perfect for decks focusing on buffing minions like inner fire priest
15
Good card, but I wish we could move away from the randomness
1
All they had to do was make one or two cards with priority discard and the deck would have been semi-viable.
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I like that most of these are soft nerfs so the cards will still be viable. I know most of the community would have nerfed Quest Rogue to oblivion if they had a chance. Besides Naga all of the cards look playable.
Especially Spiteful which still looks really good at 7. I'm betting that next expansion we will be seeing at least three 10 drops with shitty stats as an indirect nerf.
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Try experimenting with what you have. I'm not saying you'll end up with a tier one meta deck, but you will probably discover some interesting/semi-playable decks.
If you don't care about anything besides winning with good meta decks then I suggest you try to get good at arena and save your gold up so you will have more gold and dust when new expansions come around.