• 4

    posted a message on Descent of Dragons Balance Changes Announced - Battlegrounds Changes too!

    Not really since the quest version is considerably weaker than the non-quest version.

    Posted in: News
  • 1

    posted a message on Descent of Dragons Balance Changes Coming - Including Shaman Changes

    Except the nonquest version is actually the better deck. So that wouldn't solve the problem at all.

    Posted in: News
  • 0

    posted a message on New Priest Legendary Card Revealed - Murozond, the Infinite
    Quote from asteroidm >>
    Quote from hillandder >>

    Opponent play a 5 manas minion + Ziliax in last turn?

    You play a 8/8 for 8 manas + 10 manas value.

    How this is bad people? You just wait for the best turn, without random.

     I don't think it's bad, I just don't think it's meta defining.  There are two board states where I see it's good to play this.  If you are ahead and they are on the backfoot trying to catch up.  So they flood the board.  This allows you to very efficiently return the favor.  But you have to be in a position to make sure you can't die to their board state on the following turn.  The second is if they used some sort of clear card then flooded the board afterward.  In cases like that this card could be devastating.  If you are too far behind and fighting for control of the board playing this guy might just get you killed as you aren't actually dealing with their board.  

    Since you miss out on battlecry's and it's purely reactive to what you opponent does it is essentially delayed tempo.  It requires your opponent to have played something good enough to warrant playing this card but not good enough that they are able to massive take advantage of that delay.  

     I disagree. There is no need to get perfect value out of this card. This card is good anytime your opponent didn't play anything that could backfire on you when it has random targets which is gonna be most turns. I mean this is an 8/8 + whatever your opponent did last turn. It is always gonna be a huge tempo advantage to you in any case were the random targets don't backfire.

    Posted in: Card Discussion
  • 1

    posted a message on Card Nerfs Aug 26th - Including Wild

    FYI Luna's Pocket Galaxy mulligan winrate is actually the same as Northshire Cleric's mulligan winrate.

    Posted in: News
  • 4

    posted a message on Zephrys the Great

    Academic Espionage is not in the Basic or Classic set and can't be offered by Zephrys.

    Posted in: Zephrys the Great
  • 0

    posted a message on Card Nerfs Aug 26th - Including Wild

    During the Rise of the Mech event, Priest was one of the weaker classes in the game. Buffing Extra Arms gave Priest a powerful spell for the early game to enable some of their board-focused strategies and so we decided to nerf Extra Arms because we don't like priest having any good early game cards.

    Posted in: News
  • 6

    posted a message on Zephrys the Great

    What were you hoping for? There aren't really any refill cards in the Basic and Classic set.

    Posted in: Zephrys the Great
  • 1

    posted a message on New Druid Spell - Crystal Power
    Quote from Bullard >>

    A cheap and versatile spell with many synergies... how is the vote for meta-defining only at 5.3%?

     

     Because it doesn't make a deck on its own. It is just a very good card.

    Posted in: Card Discussion
  • 0

    posted a message on Hearthstone Patch Changes - Rumble Run Updates, Arena Bucket Changes

    The problem is with a F2P game anytime you are playing and not earning rewards you are falling behind. Why play for fun when you can play a different mode for both fun and rewards?

    Posted in: News
  • 4

    posted a message on New Shaman Legendary - Krag'wa, the Frog
    Quote from Indomitos1 >>

    Its playable but its not very good. You have like 4 mana to spend on spells and even with the 3 mana discover card you need to have 9 mana

     You get the spells back that you cast last turn not this turn. You have a lot more than 4 mana to work with.

    Posted in: Card Discussion
  • 11

    posted a message on New Mage Legendary Minion - Hex Lord Malacrass
    Quote from Indomitos1 >>

    Very slow but I mean its technicially an 8 mana 5/5 draw 5 cards what isnt THAT bad

     It isn't draw 5. Unless I am misunderstanding the card it is either a draw 3 or draw 4. It wouldn't include your first draw as being part of your opening hand.

    Posted in: Card Discussion
  • 1

    posted a message on A Scientific Recipe - Tavern Brawl #167
    Quote from JoshoPrime >>

    i don't want to be the unfun guy, but, shouldn't this brawl be the fisrt after the expansion releases?, it feels a little bit late.

     This kind of brawl should actually be released the week before the expansion comes out IMO.

    Posted in: Tavern Brawl
  • 0

    posted a message on My gold cards aren’t animated still

    https://us.battle.net/forums/en/hearthstone/topic/20767516710

    Golden animations on iOS have been temporarily disabled.

     

    Posted in: General Discussion
  • 0

    posted a message on A Co-Op Brawl This Week - A New Year Bash

    Apparently expecting you to read the description or at least notice that half the cards in your hand are designed to help the other player is too much.

    Posted in: News
  • 0

    posted a message on Patch 12.0: Boomsday Flavor Text, New Quests, Card Changes & More

    You can install it entirely to an SD card.

    Posted in: News
  • To post a comment, please login or register a new account.