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    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    I have this idea for a new card. What ya'll think?

    Steven The Paladin - 1 mana, 1/1

    "Start of game: destroy all cards in your opponents deck that include the word 'Discover'."

    Posted in: General Discussion
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    posted a message on A couple DK fix ideas.. this is ridiculous
    Quote from Truenorth >>

    Construct Quarter BALANCE, 3mana, summon 3/3 rush

    Destroy Minion spells for 3 mana. Problem here is DK AOE damage kills useless minions, then these spells pick off your biggest threats with literally no drawback. Makes it too difficult to get ahead of Blood DK. Siphon Soul for 5 mana is legit interaction for instance

    Vampiric Blood NERF/DELETE or BALANCE; 3 Mana, +5 life, spend 5 Corpses to +5 and draw

    Gnome Muncher BALANCE, 5mana, 3/5 Taunt Lifesteal, attack HIGHEST health enemy

    Soul Stealer, NERF/DELETE. 8mana, 3/3, LOSE a corpse for each minion destroyed

    Frostwyrm 7 mana; NERF TO 4 DAMAGE 4/4 TOKEN

    Discover Rune Cards, NERF to only usable Rune cards

    The entire game would be in a better place except for Pure Paladin needs nerf list too. You want a community that expands, that buys products like candy. The problem with DK is the power trade off for mana cost per turn. It's too cheap and easy to negate your opponent and stuff their entire deck's strategy.
    Instance; turn 5 opponent has managed to get 3-4x cheap minions on battlefield. DK just wipes it and gains health back (+vampiric blood interaction makes this more miserable). Opponent's turn 6 they play a big minion to offset the setback they just had turn 5.. the DK just spends 3 mana and removes that. Now opponent is screwed for most part waiting for 12 turns for game to end.

    Enjoyable product= more player base
    More player base = more $$
    More $$ = better product

    You can make changes @BlizzardActvision, just use your free-will and get er done.

     Soul stealer should be a spell that destroys all minions and gives corpses for each minion destroyed, but it should not give you a minion on the field. Board clears can have other advantages outside of clearing the board, but they should not also give you board advantage. Either that or I want to see Twisting Nether buffed to summon a 5/5 and give me 2 health for every minion destroyed.

    Posted in: General Discussion
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    posted a message on Mill Warlock

    this deck is sick in bronze

    Posted in: Mill Warlock
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