Can you go over the current mana? Like you play brann on turn 6 after casting a few 0 cost spells then vashj..will you be capped at 6 or can it go over
Edit: you cant get more mana than what you have i tested it out..also i love this deck, however brann and zola seem overkill. If theres ever an instance where you can play that and have 2 valishj in hand youre already going to win the game. It seems overkill in my opinion, i took out brann and zola and added smothering starfish (works great when you use amulet of undying) and i added in the tradeable snake that destroys weapons for the paladin hero that makes them take half dmg.
Im plat 5...every single matchup is pirate warrior, ive tried running silences and oozes for weapons. They removed alot of small mana aoe clears and didnt add new ones
Replace finley for a fireball..new and old finley are bad and fireball is a great finisher
Edit
Swapped finley for fireball this deck is insane with it..the finley combo to get the mechs on the bottom of the deck takes 3 turns before u can even play the new mechs if you use it on turn 4..6 damage on turn 4 is huge, most people are conceding because this deck usually doesnt run fireball
I had a curse warlock deck i won 5/5 games on a few minutes after release..i tried a few hours later and keep losing by turn 4 lmao, warlock has no more aoe removal for this
I tried playing handlock...then midrange...every deck does 15 damage by turn 3..when it rolls into turn 4 im either dead or close to it, this includes using removal.
2
I wonder if you play mistake, shadowstep, play mistake would it be 2 random minion bands?
2
What a dogshit video
0
Thats the joke because the deck is garbage
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What do i swap for riven?
1
Why would you go wild with a standard deck?..or play wild? Lmao
1
I was playing warlock vrs this deck 3 seperate time in diamond..it got dumpstered every time,
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When you use dreadlich tamsin it makes reno a dead card..and if you can use reno after playing that card then its just for style points
1
Brann and mutanus is destroying people rn and this guy is crying over a 3 turn combo
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Smothering starfish, pretty easy. They just concede after lmao
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Can you go over the current mana? Like you play brann on turn 6 after casting a few 0 cost spells then vashj..will you be capped at 6 or can it go over
Edit: you cant get more mana than what you have i tested it out..also i love this deck, however brann and zola seem overkill. If theres ever an instance where you can play that and have 2 valishj in hand youre already going to win the game. It seems overkill in my opinion, i took out brann and zola and added smothering starfish (works great when you use amulet of undying) and i added in the tradeable snake that destroys weapons for the paladin hero that makes them take half dmg.
2
You concede when your opponent plays a mech on turn 1 or the warrior plays their quest
0
Im plat 5...every single matchup is pirate warrior, ive tried running silences and oozes for weapons. They removed alot of small mana aoe clears and didnt add new ones
1
Replace finley for a fireball..new and old finley are bad and fireball is a great finisher
Edit
Swapped finley for fireball this deck is insane with it..the finley combo to get the mechs on the bottom of the deck takes 3 turns before u can even play the new mechs if you use it on turn 4..6 damage on turn 4 is huge, most people are conceding because this deck usually doesnt run fireball
0
I had a curse warlock deck i won 5/5 games on a few minutes after release..i tried a few hours later and keep losing by turn 4 lmao, warlock has no more aoe removal for this
0
I tried playing handlock...then midrange...every deck does 15 damage by turn 3..when it rolls into turn 4 im either dead or close to it, this includes using removal.
Might as well join the shit show