Go for Tarim, you won't regret crafting that card and you will eventually do it anyway.
And with the 400 dust remaining I would craft primordial glyph, but you could just wait...
It's true that by crafting the epics first you are making 2 more decks being playable, but if it were my case I wouldn't like to have to wait much more for the best legendary of this expansion!
I actually prefer the beast version with hydra, menagerie warden, some dinos, and only curator, Alex and ysera. I would play baron geddon instead of primordial drakes for the effect (it has more than 5 attack).
It needs you to pay for content to get profits or it will stop to exist. It can't give all the content for free.
F2P players are there to have low waiting times and as a selling strategy (test it for free, pay to get all the content).
How much free content should you give? Just enough to be able to have access to a few cheap and competitive decks, probably all commons, most rares and a few epics and legendaries if you play every day.
-17
So you could play 4 mana spell damage +2, then this and deal up to 24 dmg. Not bad.
-8
So... how would this interact with spell damage +2 for example?
0
No. Rexxar is a good card! And it's also quite fun to play with.
0
Dust your extra golden cards first!
0
Hey, you said you have 2k dust!
Go for Tarim, you won't regret crafting that card and you will eventually do it anyway.
And with the 400 dust remaining I would craft primordial glyph, but you could just wait...
It's true that by crafting the epics first you are making 2 more decks being playable, but if it were my case I wouldn't like to have to wait much more for the best legendary of this expansion!
0
I actually prefer the beast version with hydra, menagerie warden, some dinos, and only curator, Alex and ysera. I would play baron geddon instead of primordial drakes for the effect (it has more than 5 attack).
0
Finja is the most flexible!
1
It's a business guys...
It needs you to pay for content to get profits or it will stop to exist. It can't give all the content for free.
F2P players are there to have low waiting times and as a selling strategy (test it for free, pay to get all the content).
How much free content should you give? Just enough to be able to have access to a few cheap and competitive decks, probably all commons, most rares and a few epics and legendaries if you play every day.
If you want more than that... you have to PAY!
0
Midrange Hunter is a great deck, and it doesn't really need any legendary cards.
Token Druid, Midrage/murloc paladin and Taunt warrior
I don't like playing quest rogue, as I don't think it to be an interesting deck
0
Rat pack is great with Houndmaster and Dinomancy. Plus, it helps with your curve, as you can now play:
1. Alleycat
2. Crackling Razormaw/Hyena/Kindly Grandmother
3. Rat pack
4. Houndmaster
5. Rhino
6. Highmane
6
I'm playing Hunter around rank 10, and having like 90% WR against rogue. Having so much fun with this meta...
4
I know the difference.
The Quest says play 7 1-drop minions.
I played a 4-drop.
A 1-drop was summoned.
The quest shouldn't have been competed.
1
This happened to me:
I was playing Quest Hunter against Mage.
I played a Houndmaster. The mage had a Potion of Polymorph in play. The Houndmaster transformed into a 1/1.
So... I played a 4-drop but a 1-drop was summoned. I was 6/7 at the moment in the quest and ended completing it. An incredible secondary effect...
1
Exactly my thoughts. There are like 10 really interesting new archetypes to test. 9 new quests. It's the first day... let's have some fun!
0
25 1-drops?
I was planning to include no more than 15.
We'll have to test this!