Got 20 packs , hadnt logged in a few months only , opened them and closed the game lol
- Sarlatan
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Member for 9 years, 2 months, and 25 days
Last active Wed, Feb, 8 2023 03:17:21 -
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Lyryal21 posted a message on Returning Player Gifts - Up to 150 Packs!Posted in: News -
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demnasi posted a message on Announcement Stream Twitch Drops - Do-Over on November 3rd and 4thPosted in: Newscant they just outright give the pack to everyone? or lower the time watched required to 15mins to reflect the original drops?
the audacity man
its your fault act like it
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TicTacTimeHS posted a message on Announcement Stream Twitch Drops - Do-Over on November 3rd and 4thPosted in: NewsYour 4.5+ hours of time is worth 2 packs, LOL
Are we hobos in the eyes of Activision? Yes.
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Phoesias posted a message on Dean "Iksar" Ayala - Game Director for Hearthstone - Leaves BlizzardPosted in: NewsEven if he was a nice guy - i never agreed with Dean "OTK" Ayala when he talks about the design.
I'm honestly glad, that someone else is taking the job.
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Keema posted a message on Announcing Runestones - With Usage and Frequent QuestionsPosted in: NewsWhen a mobile game adds a new currency, it is always bad for players. You can no longer buy what you want in your local currency. You now have to buy a shitty, intermediate currency, which almost certainly doesn't line up.
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Admileama posted a message on New Control WarlockPosted in: New Control WarlockI love this deck against druid demon Hunter and rogues too
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Gargini posted a message on Balance Changes Next Tuesday - Kael'thas, Switcheroo, Warrior Quest & MorePosted in: NewsHonestly would make more sense to nerf the Juggernaut itself. Just make it so it can only summon a pirate that costs (3) or less and give you a weapon that costs (3) or less. Getting ridiculous value out of nowhere is basicaly this deck's main win condition, and with that change, deck would be more balanced and would force warriors to play a more self sustained archetype, rather then unadulterated aggro which should only have place in wild.
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AnythingGoes posted a message on Balance Changes Next Tuesday - Kael'thas, Switcheroo, Warrior Quest & MorePosted in: NewsThe warrior questline was fine and adding 1 more step makes no difference because there are too many cheap pirates. The problem is Mr.Smite and the 1 mana version of it, I really don't understand why they insist of doing nothing about that and its not only for warrior, rogue and paladin are problematic too when it comes to Mr.Smite.
I like the other nerfs so far.
Hunter questline needs at least 2 more steps (3/3 3/3 2/2) and ofc ban for wild.
Mech mage and demon hunter needs some adjusting too.
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Zabolekjabolek posted a message on Year of the Phoenix Card Rotation - Notable Cards Rotating to WildPosted in: NewsTons of dust from disenchanting wild crap, good good.
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Sbadabang posted a message on Full Core Set Year of the Hydra - With All New Additions!Posted in: NewsI'd like to know who came up with the brilliant idea of including the golden versions of the cards in this page... Probably a computer technician. It took 2 minutes for my laptop to fully load the page...
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1
Regurgitating old archetypes, not a fan. There's so much potential in this game yet they keep recycling the same content but with bigger numbers.
2
See, this is my issue with this game. The devs have already decided what rogue deck you'll be playing for the next couple of months: secret. They heavily focus on one archetype at a time, release a couple of useless fragments for other archetypes and make the previously useless cards near broken the next expansion. You think you're playing the game but in reality they design one dimensional cards for you and others put the most efficient decks together for you so you can have the best results with the least amount of work put in. Boring.
5
Please, please don't EVER print quests again. All the Stormwind quests are obnoxious, unfun to play or play against and your reluctance to properly balance or rework them shows how little you know about your own game.
9
Nobody used Hobart Grapplehammer AT 2(!) MANA, this does basically the same for 5 when the game is probably a hundred times faster than it has been in the Mean Streets era..
Boring, uninspired cr@p.
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I have no idea how useful will this prove but Im liking the direction
-1
There is no middle ground with cards like this, it's either completely garbage or completely broken
2
Good for them. Although my assumption was not entirely without base, it's easily the biggest flop and the most shameless cashgrab since the game's release.
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They really haven't given up on mercs, huh
10
We're going in circles, quests, heroes, dragons..hopefully more original content for the rest of the year.
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