I did it, rerolled one of the signature legendaries from the reward track and got a duplicate legendary instead (Frostmourne :S).,
This happened though because it will only reroll from the same set. Path of Arthas is its own set, so there were only three options in the reroll for you, and if you purchased PoA, you would have had them all and therefore have been guaranteed a duplicate.
Exactly. But the duplicate card cannot be dusted, right? It's just an extra copy.
The extra copy should be dustable as far as I know
I did it, rerolled one of the signature legendaries from the reward track and got a duplicate legendary instead (Frostmourne :S).,
This happened though because it will only reroll from the same set. Path of Arthas is its own set, so there were only three options in the reroll for you, and if you purchased PoA, you would have had them all and therefore have been guaranteed a duplicate.
This is one of the more bizarre posts I have seen on this forum. You specifically target multiple cards with a near-zero playrate, yet fail to mention Gnoll, or the DH quest line. The nerf to Guff you outline would be way too heavy-handed.
I am always confused at responses on this forum that essentially say that HS is trash. I would think that the Venn Diagram of 1. People who don’t like HS and 2. People who frequent this niche forum would look similar to the “2” side of a die.
They do give away more free cards now though at least. The legendaries on the rewards track + there’s been an early-release legendary from the past few sets. I wonder if it doesn’t kind of even out. Not to mention how the duplicate protections makes it 100x easier to expand your collection.
Anyone who went through the AOO launch has to appreciate how much Blizz learned from their mistakes with DH. Agree with OP - having a blast with this class!
Hmm. You listed at least 2 decks (possibly more) that you state can beat this Druid deck that you are having a problem. If that's true, then it must surely mean that the Hunter and Rogue decks are even worse, if they are that good and therefore more in need of a nerf than druid?
Besides which, there is so much disruption available (at least 4-5 cards now) that can ruin Druid's whole gameplan.
^^100% correct on the disruption. Blood DK seems to be a fair matchup because of how devastating Mutanus, Theotar and Patchwerk are. However, disruption really feels bad and I would prefer it not be so ubiquitous, so maybe I somewhat agree with OP??
Yeah, The Candleshot OTK deck seems fairly consistent if it’s not adequately pressured early. It’s not that hard to do 30+ out of hand with Shockspitters.
A couple of things come to mind for me (and two of these have been said before the expansion launch, but it's even more evident now):
1. The music is fantastic! The homescreen music is really epic and sets a great tone for the expansion.
2. Brann coming back to standard was probably not the best idea. Too many really interesting cards - like Patchwerk or Shockspitter - become bananas when Brann is in the equation. (Shockspitter is more of an offender imo.)
3. I would love to see Sire Denathrius and Theotar just go the way of Genn and Baku just so that all of the really well-designed cards in MoLK can get some time to shine. The control-on-control matchups I've played feel like we're both just stalling and hoping to either steal or destroy the other person's Denathrius out of hand. While Denathrius hasn't been AS ubiquitous and Genn and Baku were, it is starting to feel like it's in the same league.
4. The Signature cards are a cool idea, but I find fault that they look a lot less cool than the Diamond cards (esp not being animated at all). For how rare they are to open out of a normal pack, I would have like to have seen more than just "here's a gray card."
I think that that would defeat the whole purpose of the Colossal keyword, right? Since the adds appear when the card hits the field, that’s what makes it different than just a Battlecry. That being said, I don’t play Wild (due to my undying hatred of Coldlight Oracle), but I have seen many similar sentiments to yours on this forum, so it does sound incredibly frustrating!
I was surprised by this. I thought that purchasing the $80 Mega Bundle for Nathria secured me having the option of 4 heroes at least until the next set. This was really disappointing to me…
How would this help anything at all? Kaz druid who runs just kaz+onyxia wouldn't be affected, and it'd let decks who use kaz with dragons to just jam him on 8 anyway and start the stupidity just as early. Maybe the solution is to just stop printing absolutely stupid cards which are a self-containing win condition, and iunno, letting people do anything they want because they have 20 mana on turn 10.
It would help (in some ways) because running only kaz and onyxia is not the optimal version of the deck. Being able to run Naga Giants with Elune is a huge upside, when drawing through your entire deck quickly and efficiently, thus making Kaz's condition unimportant, isn't hard.
HOWEVER, it would eliminate some of the nuance around these cards - especially the Highlander ones. I can't tell you how many times since LOE launched that I was running a highlander deck, then idiotically used some spell that would shuffle multiple copies of something into my deck, only to realize I had neutered Reno. (Along those same longs, there would be no room for Albatross tech etc)
1
The extra copy should be dustable as far as I know
0
This happened though because it will only reroll from the same set. Path of Arthas is its own set, so there were only three options in the reroll for you, and if you purchased PoA, you would have had them all and therefore have been guaranteed a duplicate.
3
This is one of the more bizarre posts I have seen on this forum. You specifically target multiple cards with a near-zero playrate, yet fail to mention Gnoll, or the DH quest line. The nerf to Guff you outline would be way too heavy-handed.
7
I am always confused at responses on this forum that essentially say that HS is trash. I would think that the Venn Diagram of 1. People who don’t like HS and 2. People who frequent this niche forum would look similar to the “2” side of a die.
0
Wow. Great explanation. I’ll be honest - I’ve been playing since GvG and had no idea that this is how that worked. Thanks for the clarification!
0
They do give away more free cards now though at least. The legendaries on the rewards track + there’s been an early-release legendary from the past few sets. I wonder if it doesn’t kind of even out. Not to mention how the duplicate protections makes it 100x easier to expand your collection.
1
Anyone who went through the AOO launch has to appreciate how much Blizz learned from their mistakes with DH. Agree with OP - having a blast with this class!
0
^^100% correct on the disruption. Blood DK seems to be a fair matchup because of how devastating Mutanus, Theotar and Patchwerk are. However, disruption really feels bad and I would prefer it not be so ubiquitous, so maybe I somewhat agree with OP??
1
Yeah, The Candleshot OTK deck seems fairly consistent if it’s not adequately pressured early. It’s not that hard to do 30+ out of hand with Shockspitters.
0
How much are you seeing Rogue? (And is it good?) I haven’t encountered a rogue yet
1
What are you alls thoughts right now?
A couple of things come to mind for me (and two of these have been said before the expansion launch, but it's even more evident now):
1. The music is fantastic! The homescreen music is really epic and sets a great tone for the expansion.
2. Brann coming back to standard was probably not the best idea. Too many really interesting cards - like Patchwerk or Shockspitter - become bananas when Brann is in the equation. (Shockspitter is more of an offender imo.)
3. I would love to see Sire Denathrius and Theotar just go the way of Genn and Baku just so that all of the really well-designed cards in MoLK can get some time to shine. The control-on-control matchups I've played feel like we're both just stalling and hoping to either steal or destroy the other person's Denathrius out of hand. While Denathrius hasn't been AS ubiquitous and Genn and Baku were, it is starting to feel like it's in the same league.
4. The Signature cards are a cool idea, but I find fault that they look a lot less cool than the Diamond cards (esp not being animated at all). For how rare they are to open out of a normal pack, I would have like to have seen more than just "here's a gray card."
1
I think that that would defeat the whole purpose of the Colossal keyword, right? Since the adds appear when the card hits the field, that’s what makes it different than just a Battlecry. That being said, I don’t play Wild (due to my undying hatred of Coldlight Oracle), but I have seen many similar sentiments to yours on this forum, so it does sound incredibly frustrating!
0
Oh! Good to know. I stand corrected.
4
I was surprised by this. I thought that purchasing the $80 Mega Bundle for Nathria secured me having the option of 4 heroes at least until the next set. This was really disappointing to me…
0
It would help (in some ways) because running only kaz and onyxia is not the optimal version of the deck. Being able to run Naga Giants with Elune is a huge upside, when drawing through your entire deck quickly and efficiently, thus making Kaz's condition unimportant, isn't hard.
HOWEVER, it would eliminate some of the nuance around these cards - especially the Highlander ones. I can't tell you how many times since LOE launched that I was running a highlander deck, then idiotically used some spell that would shuffle multiple copies of something into my deck, only to realize I had neutered Reno. (Along those same longs, there would be no room for Albatross tech etc)