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- Reacherl
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Member for 6 years, 9 months, and 5 days
Last active Sat, Dec, 9 2023 14:21:16 -
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Bad8Max posted a message on 22.4 Patch Notes - Mini-set, New Battlegrounds Cosmetics, Mercenaries & Duels Update & More!Posted in: News -
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BroF1sT posted a message on Fractured in Alterac Valley Mini Set: Onyxia's Lair - Launches February 15th - All Cards Revealed!Posted in: NewsYou don't have to craft anything, unless you want a golden copy. this is a Mini Set, just pay 2000 Gold for all the cards. Definetly don't waste any Dust, it's not worth it.
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Gyli posted a message on Finally Hit LegendPosted in: General Discussioni Want to Share this Achievement for my fellow Friends in hearthpawn . FINALLY i Got Legend :D
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Suikiele posted a message on Demon Seed is banned?Posted in: Wild FormatQuote from SpazzMaticus >>They need to unban Demon Seed and Stealer of Souls.
Exactly, only then will that mode return to be Wild again, as it was conceived ("you can play whatever cards you want as long as you have them in your collection"), otherwise that mode is nothing but a scam...
The fact of banning, nerfing or even not un-nerfing cards in Wild is a scandal since by doing so, its essence, its nature, its reason for being is unforgivably denied... But make no mistake, there is no hope, this company lost all trace of decency years ago.
How many times must this topic be rehashed: The vast majority of Wild players I've encountered and heard from are totally fine with quality of life tweaks here and there. If you are some sort of purist like you seem to be claiming here, how much do you even play the mode? None? Would you actually do so if it was this crystalline thing you are describing?
I routinely get to Diamond 5 in both formats, and as it stands, Wild is healthier with Demon Seed banned. Honestly, I think some of the recent nerfs in Standard went too far (specifically Rogue) and some still didn't go far enough (I am so Goddamned tired of Quest Pirate Warrior in both formats). So Demon Seed is pretty far from a key thing to focus on in my mind.
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FortyDust posted a message on Returning player asking for some tips about the rewards trackPosted in: General DiscussionAs I get it, the bonus track is indeed mostly for the bling and/or the hardcore no-lifers who want to complete the additional levels beyond 100, wich is nothing bad per se.
"Hardcore no-lifers" and "nothing bad per se" don't really go together, Mr. Judgey-pants.
And jferrante831 is extremely wrong. The bonus track is good even for filthy casuals, and no one buys it for the bling. The XP bonus is the reason most people get it, because it pays for itself in extra gold. If you buy the Tavern Pass at the start of the expansion, you only have to go a little bit past level 100 to earn more than 2000 extra gold from the XP bonus, and everything after that is basically free money. OK, more like free store credit.
If you are at level 43 now after just a couple of weeks, you have a very good chance of reaching level 100. Even as a casual player, you'll find that it's not very hard to reach the end of the track if you're playing at the start of an expansion.
And to answer your question, you need 1325 XP to get from 100 to 101, and that amount gradually increases until level 130, where it's 1500 XP to level up.
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OzaiHSDuels posted a message on The Practical Duels Guide - How To Go Infinite In Heroic Duels!Posted in: NewsIt does look that way yes. And thank you for complimenting my guide, I put a lot of work into it.
Whenever the meta shifts, be it player inventions or updates and patches, I will make sure to overhaul the guide to keep it meta competetive.
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Eriksen posted a message on Duels BuggedPosted in: DuelsIf you open up hearthstone on your phone you can click resume and then click where you would usually press the lever to get your rewards even though it doesnt show up and you can unstuck your game. Then log back in on pc and it should work. did for me at least
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brother posted a message on Returning player needs advicePosted in: General DiscussionImagine actively hating a game and trying to convince players to “run away” from it while being logged into and browsing through a website solely dedicated to that game.
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CoachJH posted a message on Cant play duels since new patchPosted in: DuelsThank you Eriksen. This worked for me.
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Favourte posted a message on 22.2.1 Patch Notes - Tarecgosa Balance Change in BGs - Duels Balance ChangesPosted in: NewsHey, thank you for your fast answer!
Nice people here!
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I believe in you! Already done with the current weekly quests?
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Well, Azshara is the most prominent face of Nazjatar and she was the most powerfull mage of her time, wasn't she?
So, by all means, it is quite fitting.
I agree that another mage is a bit eh, but hey, not another Jaina at least.
Also, I expect a special interaction with the N'Zoth Hero.
Quite hyped for new Naga too, tho!
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He said the following things: Questline bad, everyone has dragon synergy except my class, no pally card in the miniset is good and I'm done with the game.
He didn't even ask for advice, just complained emotionally - wich is the reason the salt thread exists, isn't it?
You copied my explanation of why I think it belongs in that thread, there, yet accuse me of copy/pasting it? Ôo
Anyway, my constructive criticism, as copied by you, were in the last paragraph:
Every class has it's ups and downs (so don't worry)
New exp is almost here (shaking up the meta in the process)
I really hope the "board is going to matter more" will come true. Way more back and forth.
Imo Onyxia is an example of a good board based finisher/boardclear.
I am really annoyed about those solitaire combo decks rather than aggro decks tbh.
Kazakusan, though, might be a problem in the future, we will see.
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I never got into drama-reading. Waste of time imo. You are free to do what you want with your time, though.
This post right here is not about "Blizzard things in the recent period".
OP is frustrated about his love class 'x' not working well with the mini set as others are (in his opinion).
He even claims "all other classes have dragon synergy" wich is emotional blabbering.
So it is exactly what the salt thread is for, I'd say.
Every class rises and falls along the expansions, nothing new, nothing bad. New exp is almost there, too.
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There is a "salt"-thread for this kinda posts, no?
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You do know what a proof is, don't you? Also, how would Hagatha generating bad cards result in spending money? You would just stop playing Hagatha (wich is arguably a bad card anyways) Ôo
That said, I support your number 2 completely.
Just keep on playing a deck you really like and understand instead of switching decks every 2 games.
Saying battlegrounds has no rng to ruin your mood is a bit dishonest. Almost all attacks are random...
It is more accessible to play whatever hero you want (if you randomly get it) due to not needing to aquire cards, though.
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Focus on standard makes sense. I advice buying the "mini set" for 2k gold if you can (I believe you have about a month for that).
I heard there are some "one time" bundles that are worth it, if you want to pay money.
Check HearthstoneMathematics on yt, they make good videos about what is worth to buy.
Also there is a grandmaster tournament going on rn, if you link your yt and battlenet accounts you get 2 packs (per week?) for a certain amount of hours watchtime.
I am not sure wich set is the most important (alterac seems to be not that worth it), but in 1-2 months there is a rotation:
Only barrens, stormwind and alterac will be standard viable after that.
As a returning player you get a pretty useful standard deck for free of your choice.
Idk if you already picked a deck, maybe you should look at the lists before that.
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You know, I wondered since the first time I read that complaint. Who are you talking to?
There is no dev reading comments beneath a hearthpwn information post. At least I highly, highly doubt it.
Wouldn't complaining under the actual bluepost be more helpful?
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Don't mind him, he is just crying about ppl spending money on the game.
I didn't bought either yet, but I guess you just got pretty unlucky.
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Yeah, adding another level isn't a good solution, but it is a solution. I also agree on converting them to something universally usable, like 'coin dust' or gold, would be the best solution - how much and into what is probably the crux. But I have no insight in the team working on merc, so I can't tell what is holding back a coin surplus solution (and how big/urgent the issue is, generally speaking). 4 months is not that long though, I doubt ppl ran into that problem on day 1 and it needs to be properly coded, the finance team probably needs to give it a go and whatnot.
Still the top player issue will remain regardless, it might partially be bc of the hidden (staying) mmr too.
I just wanted to give another possible reason, they are additive ofc.
Anyways, I wasn't opposing that merc is doing pretty bad right now. In fact, I completely agree on the points in your last paragraph on why that is. I also think the rewards for finishing a bounty are pretty lackluster and don't feel rewarding aswell - even for someone who has nothing maxed out.
BG is free, duels imo is fun, arena a bit less fun but still ok and standard is very dependent on the cards currently playable. So I will judge it after the rotation next exp.
Wild, for what variety I encountered, I found pretty healthy rn. Even if it is intended to be grindy, merc is too much of a grind for me.
Cool idea though. I hope they can save the mode.