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    posted a message on New Neutral Minion - Witchwood Piper

    very good card that's just it

    Posted in: Card Discussion
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    posted a message on New Mage Card Reveal - Arcane Keysmith

    very good there will probably be  a new mage secret, you might think that it's a bad card because a lot of secrets are not being played but almost all secrets are viable when it comes from this coming with a 2/2 body as will as the fact that you get to pick so if that secret is bad in the match up you just pick something else might see play in all mage decks 

    Posted in: News
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    posted a message on New Mage Minion - Bonfire Elemental

    it's just a good card for elemental mage. elemental mage currently suffers from not having enough good 3  mana elementals it has only tar creeper is there, with this and the book of scepters and Archmage Arugal maybe elemental mage can be a  thing( when I say a thing I mean it will be good enough for tournaments and high ladder ) with Ice Block, Kabal lackey and Kabal Crystal Runner, this might replace secret mage as the tempo mage deck.

    Posted in: Card Discussion
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    posted a message on New Rogue Legendary - Tess Greymane

    This is way better than Yogg when cast sense you know what it's going to play as will as the fact that it summons minions so less chance for failure there but this card way worse to set up playing a lot of random cards from your opponent takes more time than playing spells if thief rouge is good this card is good thief rouge has 3 good cards (Hallucination/Blink-Fox) and this one doesn't necessarily give you cards but is a good tempo swing obsidian shard you however are probably gonna have to play cards like (Lilian-Voss/Pick-Pocket) but if they give you cards to at least be able to replace Lilian then this deck can be good not necessarily top tier.

    Posted in: Card Discussion
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    posted a message on New Rogue Minion - Blink Fox

    Good card regardless of steal rouge being good or not this might be played in other archetypes, as for steal rouge i don't know like what is that going to be control/tempo/mid-range 

    Posted in: Card Discussion
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    posted a message on New Warrior Minion - Festeroot Hulk

    with the rush mechanic and because of korkolon elite this card might be a good edition to the mid-range/tempo of rush warrior for it to be overstated u need 3 minions to attack which is not that hard and with the 7 health this is very hard to kill it's also insane vs other tempo/mid-range decks 

    Posted in: Card Discussion
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    posted a message on New Neutral Minion - Splitting Festeroot

    this card is solid stat wise but is too slow to be played in both control and aggro decks slow decks need something that either kills their opponent affects the board in a big way or for them to stabilize behind for 8 mana ,fast decks really want this affect not for 8 mana, mid-range decks same with control want something that can kill their opponent or give them board. Also this card is extra bad vs spell-breaker as it dies to it's 4/3 body 4 mana card to answer the entirety of an  8 mana card generally speaking the 8 mana card is very bad

    Posted in: Card Discussion
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    posted a message on Three New Card Reveals - Mossy Horror & More

    5 star card this is horror on steroids amazing vs all token decks good vs void walkers there are a lot of those in the meta this card is insane control horror yes pint size horror is going away but horror is a must have if token decks are a thing if the meta becomes more tempo/mid-range the this might not see play if not then it will see play in all control decks that need because again it's a removal with body very similar to duskbreaker

    Posted in: News
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    posted a message on New Shaman Card Reveal - Totem Cruncher

    Even if totem shaman was a thing this card is trash.Why let's say u totem on 2 u totem on 3 and this on 4 u remove 1/3 or 0/4 stats to get a 6/7 now the question would be what idiot won't free trade into your totems, not only that but if u play a chain gang instead you will keep the totems and get more stats on board for a classes that uses wide boards better than 1 big minion. what totem shaman really need is something like mark of the louts for totems and a good way to put more than 1 totem on board and a good stand alone totem like totem golem to be good a viable deck. And the question is why aren't you helping archetypes that are almost playable like (murloc/elemental/overload) instead of doing totem shaman.you can give good murlocs for shaman and murloc sham is gonna be a thing not some summon 1/1 murloc trash but a good murloc/you can give good card draw for the other 2 and u can give them a good AOE spell for big boards of minions instead u try and do a new archetype every expansion like totem shaman like freeze shaman. FeelsShamanMan

     

    Posted in: News
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