• 0

    posted a message on Sweet stealth buff to power of ceration

    They added a few nice minons to hit with this card.  A 5/7 taunt that gives you an extra copy, another 6/6 vanilla stats, and a spellburst minion to added two class spells.  I almost think this card should cost 9.  Though its to bad its discover as it cuts out the new spellburst druid legendary.  Not much to say just woondering if anyone else noticed.

    Posted in: Card Discussion
  • 0

    posted a message on New Shaman/Mage Common Card Revealed - Primordial Studies

    Any one know if the new mage legendary counts as spell damage?

    Aside from that ome of the bigest problems with spell damage is doing both actions together.  You often have mana to play the spell or play the minion but not both.  This being persisting plus the quality of spell damage minions in standard, as well as making it easier to play them with spells will be strong i believe.

    Posted in: News
  • 0

    posted a message on New Paladin/Priest Legendary Card Revealed - High Abbess Alura

    I would say that buffs are not the only way to employ this card, cheating out any extra card tipiclay strong play.  Having this cast ruin or holy nova wouldn't be the worst as it saves a few mana and leaves a body.  You could also use it to hit mass res earlier than turn 14 assuming you had one or two minons worth geting back up.  Specaliy on turn 7 8 against hyper aggro decks.

    Posted in: News
  • 1

    posted a message on New Demon Hunter Rare Card Revealed - Magehunter

    Mass dispel was first, there also is the librarian card that does both adjacent minions

     

    Posted in: News
  • 0

    posted a message on New Neutral Common Card Revealed - Pen Flinger

    You could almost read this as +1 spell damage but your spells cost one more.  I kind of like this in mage as an anti agresion card.

     

    Posted in: News
  • 0

    posted a message on Hunter Combo's

    I used a king krush as a solo beast on the than dublicated twice with the beastmaster lorraxx theres two duplicate cards one is a 4/3 the other the 5 mana spell depending on how it falls you can use bran one played as is and than lorrax to play 5 krush cards.  Its 4 cards for 24 though with a one or two turn set up if you just copy into lorraxx.

    Posted in: Hunter
  • 0

    posted a message on Altruis has too be changed not nerfed

    I think a beter thing for this card would be to have it proc when you play an outcast card.  It would give it far more stratigic use and employment.   It would also make your outcast cards even more complex.

    Posted in: Card Discussion
  • 0

    posted a message on Second Balance Patch Coming Next Week - Nerf to Millhouse & Larger BG Patch Coming

    The most elegant nerf for sac pac would be to cost 3 mana if the target is friendly this card cost zero.

    Posted in: News
  • 0

    posted a message on Genuinely curious - when was the last time you saw a non - meta deck on casual?

    I did that the other day 6 wepones than conceded, could of been me.

    Posted in: General Discussion
  • -1

    posted a message on New Warrior Card Revealed - Hack the System

    To be honest I wouldn't be surprised if control warrior or any of its variants run this card.  Some may remember but old quest warrior would actually run both sulfurase and dr boom in the odd version and even the war DK for value in non odd versions.  This was sometimes all three. 

    This quest has a big advantage is that you can use it to push a game in your favor when boom is the third from the bottom card of your deck.   If not you can just not complete the quest or use the quest hero power to generate some value before you boom.   I don't think you would go the other way but, I find boom to be hard to use some turns like you get the one damage to all when you need health and they have a fatty on the board.  A lot of control war decks run nine and ten cost minions making it difficult to use as well.  I also always get crap from my field delivery.   I could easily see holding it until it benefits me more to play like at ten mana when my omegas kick in and I have actual mechs to play.        

    Posted in: News
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