Just wait 1 or 2 more weeks for the meta to settle (just had the Shaman patch) if you want a more secure dust plan. However keep in mind that playing games is meant to be fun! If you like highlander decks it's pretty safe to craft, say, the new Alextrasza for now and maybe see what highland deck will be the most fun for you and/or the most competitive in the meta.
I don't think it's meant to be played at turn 5 for 0 mana. It's more a tool to reduce your tempo loss. Of course this could be at turn 5 and would still be great, but the card is also later in the game. When you use a high cost spell as a druid such as ramp or - as we see in the next expension - heal or card draw, you have gigantic tempo loss on the board. This card helps you to stay on your toes. It protects you or a valuable minion (and 3/5 is weak ofcourse but definitely fair). It won't stop aggro or anything but that would just be broken. I think it's an auto include in Druid control just for the reducement of tempo loss.
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Yeah, third game Eddie vs. Nalguidan!
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Otherwise they wouldn't make all these cosmetics, trust me.
2
Hey POC, thanks for your work! Do you think a similar but with-soulshard-cards-control-Warlock beats this deck?
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No hunter either...
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Most legendaries we've seen so far give are just very simple and strong. Nothing too weird or memey, I kind of like it actually.
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Why is there no direct link to the Youtube channel on this article, or am I missing something?
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'Probably dreadful to draw it on turn 2.'
Not if you play it and then draw your second copy :P
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Just wait 1 or 2 more weeks for the meta to settle (just had the Shaman patch) if you want a more secure dust plan. However keep in mind that playing games is meant to be fun! If you like highlander decks it's pretty safe to craft, say, the new Alextrasza for now and maybe see what highland deck will be the most fun for you and/or the most competitive in the meta.
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Weird because other heroes during the same nerf are updated, like Millificent.
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Name is not final.
Also this seems pretty strong, especially for 8 mana since you can play this and tap in 1 turn.
3
Do we get full dust refund for each card when the nerfpatch hits or can we disenchant the cards for full value when the patch hits?
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Care to share these changes?
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I don't think it's meant to be played at turn 5 for 0 mana. It's more a tool to reduce your tempo loss. Of course this could be at turn 5 and would still be great, but the card is also later in the game. When you use a high cost spell as a druid such as ramp or - as we see in the next expension - heal or card draw, you have gigantic tempo loss on the board. This card helps you to stay on your toes. It protects you or a valuable minion (and 3/5 is weak ofcourse but definitely fair). It won't stop aggro or anything but that would just be broken. I think it's an auto include in Druid control just for the reducement of tempo loss.
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Oops! Miscounted there, my bad.