I think that blizzard will nerf, or should nerf Patron slightly based on the below.
1. They have always removed decks that can more or less OTK out of the hand. (Leeroy Handlock, Miracle Rogue etc.) It goes against their game design.
2. Currently, the entire meta-game is built around Patron Warriors. What I mean by this, is that a lot of decks are making tech choices specifically to beat Patron Warriors, even to the extent where they make other match-ups worse. Examples of this are the rise in Oozes in any deck, Warriors running 2X Brawl, Mid-range Hunters cutting Hunters mark for tigers. The best example is Patrons who run brawl or harrison specifically to counter the mirror match ups. You know that when decks are teching to counter themselves, that the ideal rotational meta where different decks rotate to the no.1 spot, and the counters rise up, has been replaced by all the decks rotating around the no.1 spot which doesn't change. (In this case, Patron Warrior). We can see evidence of this in all of the current "Meta-report" type articles posted by our favorite site.
Solution:
There are two ways we can deal with this. Either we create a true hard counter to Patron which still has good match-ups in the meta, or we have to think about lessening the effectiveness of the Patron Warrior. Seeing as I don't see any cards released that would truly damage the strength of Patron Warrior, I think we will see a nerf.
With regards to the type of nerf, we will have to wait and see. The synergy is what makes the deck very strong, so people disagree on what aspects need to be nerfed. Here are some suggestions to reduce the effectiveness of patron warrior.
Nerf the Patron: Make it 6 mana, or make it have 2 health etc. Buff the Patron: Turn it into a 4-3, perhaps for more mana. Nerf Battle Rage: Increase casting cost to 3 mana, have a maximum of 3 cards drawn Nerf Frothing: Only gain attack for minions on your own side of board Nerf Warsong: Only give charge to minions with 3 or less attack, and remove when they are buffed on the same turn.
I think we only need to tweak one of the cards slightly in order to make the deck less consistent, reducing it's winrate just enough to make it "fair" again.
Let's see how blizzard deals with it, as I don't like the meta rotating around one deck.
Well Oil Rogue did come out of GvG, I believe. So maybe Rogues might just adapt here, like last time, make use of the side cards and do well for themselves. :)
I used mech rogue to hit legend, and have over 65% winrate with it this season. Currently around rank 300. I don't think it sucks.
And to BigFatMurloc, rogue may have the lowest winrate, because the people who play it don't know how to play it. Hyped, Dog, Mr Yagut get into top 100 with Rogue all the time, it can't be that bad. But with regards to the expansion, nothing so far seems to be good for rogue. Doesn't mean the current rogues won't be competitive with it.
Thanks for the feedback, yea I think this deck may be good in the meta again with a lot of hunters, tempo mage and warlocks. Maybe even a healbot is good.
With regards to Freeze Mage, you shouldn't need Kezan to win if you just armor every turn. But if you are going to add Kezan for other types of mages and Hunter, then the BGH as suggested is good to cut, or a brawl.
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What if we made Frothing Beserker a Legendary?
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This is a really interesting discussion.
I think that blizzard will nerf, or should nerf Patron slightly based on the below.
1. They have always removed decks that can more or less OTK out of the hand. (Leeroy Handlock, Miracle Rogue etc.) It goes against their game design.
2. Currently, the entire meta-game is built around Patron Warriors. What I mean by this, is that a lot of decks are making tech choices specifically to beat Patron Warriors, even to the extent where they make other match-ups worse. Examples of this are the rise in Oozes in any deck, Warriors running 2X Brawl, Mid-range Hunters cutting Hunters mark for tigers. The best example is Patrons who run brawl or harrison specifically to counter the mirror match ups. You know that when decks are teching to counter themselves, that the ideal rotational meta where different decks rotate to the no.1 spot, and the counters rise up, has been replaced by all the decks rotating around the no.1 spot which doesn't change. (In this case, Patron Warrior). We can see evidence of this in all of the current "Meta-report" type articles posted by our favorite site.
Solution:
There are two ways we can deal with this. Either we create a true hard counter to Patron which still has good match-ups in the meta, or we have to think about lessening the effectiveness of the Patron Warrior. Seeing as I don't see any cards released that would truly damage the strength of Patron Warrior, I think we will see a nerf.
With regards to the type of nerf, we will have to wait and see. The synergy is what makes the deck very strong, so people disagree on what aspects need to be nerfed. Here are some suggestions to reduce the effectiveness of patron warrior.
Nerf the Patron: Make it 6 mana, or make it have 2 health etc.
Buff the Patron: Turn it into a 4-3, perhaps for more mana.
Nerf Battle Rage: Increase casting cost to 3 mana, have a maximum of 3 cards drawn
Nerf Frothing: Only gain attack for minions on your own side of board
Nerf Warsong: Only give charge to minions with 3 or less attack, and remove when they are buffed on the same turn.
I think we only need to tweak one of the cards slightly in order to make the deck less consistent, reducing it's winrate just enough to make it "fair" again.
Let's see how blizzard deals with it, as I don't like the meta rotating around one deck.
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I used mech rogue to hit legend, and have over 65% winrate with it this season. Currently around rank 300. I don't think it sucks.
And to BigFatMurloc, rogue may have the lowest winrate, because the people who play it don't know how to play it. Hyped, Dog, Mr Yagut get into top 100 with Rogue all the time, it can't be that bad. But with regards to the expansion, nothing so far seems to be good for rogue. Doesn't mean the current rogues won't be competitive with it.
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Hey, thanks for the feedback. Yes, the Abomination can be tricky for the opponent to deal with.
You might want to find room for Harrison in this Meta. So many weapon classes.
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Thanks for the feedback, yea I think this deck may be good in the meta again with a lot of hunters, tempo mage and warlocks. Maybe even a healbot is good.
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Sorry for the late reply. Perhaps!? Maybe try cutting the Abomination.
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Wow! That's great. Let me know when you make it to legend!
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Yea, maybe you can run a Kezan druid with Black Knight for the mirror. Warrior may not be the best if you have a lot of druid.
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I wish I had ex-girlfriends who were hearthstone players.
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2 wisps and War Golem usually makes them insta concede.
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It might be interesting, but that'd be a totally different deck I think.
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With regards to Freeze Mage, you shouldn't need Kezan to win if you just armor every turn. But if you are going to add Kezan for other types of mages and Hunter, then the BGH as suggested is good to cut, or a brawl.
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Hey, my version is good if you are facing Patron and Handlocks. However, I don't think that's the case at the moment.
What are you playing against the most?
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Thanks! Everyone being bold was fun while it lasted haha.
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Did I fix it?