What if cards gained abilities by themselves after a certain amount of turns, like that 2/5 for 3, maybe gaining taunt at begining of your next turn would make aggro more confortable? I keep seeing in my head cabal stealing this zephyr...
just need 3 wins for 10 more gold to play an arena. 0-10 later and I'm ready to fucking kill myself
Make that 0-11.
That's on blizzard's . They track our progress and, when we're close to achieve something, they simply give us those 0-11. I believe that Blizzard, UN and NASA have a diabolic plan to conquer the world.
Son... priest is doing things that people are unaware of... The class has acess to chromaguss with a one drop, and that 3/5 feels more like a 6/10 or a 4/8... I saw a player using sun cleric with that nasty egg....
What about dark wispers over one nerubian egg? It would add two new threats: Echoing ooze+ wispers and wispers+ SOTF = next turn: 5+5x2 (FON) = 15 damage.
I think mage is the best class for f2p. Strong 4 drops, cycle, hard removal, board control... Also, with some Gvg cards you can create mech mage... You're not having the scientist, though...
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What if cards gained abilities by themselves after a certain amount of turns, like that 2/5 for 3, maybe gaining taunt at begining of your next turn would make aggro more confortable? I keep seeing in my head cabal stealing this zephyr...
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And i want a Magmatron
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That's on blizzard's . They track our progress and, when we're close to achieve something, they simply give us those 0-11. I believe that Blizzard, UN and NASA have a diabolic plan to conquer the world.
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I'm really upset with my azure drakes...they are ALWAYS in my hand...
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Son... priest is doing things that people are unaware of... The class has acess to chromaguss with a one drop, and that 3/5 feels more like a 6/10 or a 4/8... I saw a player using sun cleric with that nasty egg....
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Kidnapper
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The point is that sludge alone is 3 or 6% of the deck. You can't hope to stop aggro with shit 1,2,3, 4th turns.
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Win the game, so you can have the moral authority to send emotes yourself :D
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Is all that for real?
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What about dark wispers over one nerubian egg? It would add two new threats: Echoing ooze+ wispers and wispers+ SOTF = next turn: 5+5x2 (FON) = 15 damage.
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tiny bit...
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Bad card... yeah...I just want to see people dealing with those 6 health in a sea of totens...
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Chromaggus turn 6.
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I think mage is the best class for f2p. Strong 4 drops, cycle, hard removal, board control... Also, with some Gvg cards you can create mech mage... You're not having the scientist, though...
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Get ready for A LOT of paladins tomorrow...