Murlocs benifit from other murlocs, and as a long time Murloc Shaman player I can say that the slime not being a Murloc is a downside. Still a good card tho and will see play maybe even in Murloc decks along side tidehunter
looks great, but the orbs have the "shaman problem"- they don't really do much. I do like how EVERYTHING works with them and that pretty much solves it :)
I would like to see tho more ways to kill your own orbs to make more room on your board for real minions.
other then that it looks REALLY good, and I can't wait to see more (naxx, GVG, etc.)
Asylum_Rhapsody, I wanted to try making cards for archtypes that need the support to be vaible, like Hero Power Mage and Totem Shaman. Plus, I think some of the cards does bring new things to the game like Noali and The darkend one
xKoolKoala you might be right, but the card is at these stats because frankly, the effect is not that insane- theres a reason why no one plays legendary beasts but when you get them "for Free" you maybe will. Plus, unlike Museum curator its only 1 copy.
For the deathrattle effect, you might be right but I wanted to try something new, maybe Blizzard could do it so you get to choose at the start of your turn if it dies on the opponent's turn
The Laninator, the card is at 6 because its not worth 7 mana in my opinion. You need to have a lot of dudes to begin with and he needs to stay for you to get more value
PyroGear8, I know, but I feel like warrior is currently in a point where he get out-classed as a control deck resources-wise (priests XD), so I tried giving him more of that with this card
Hey guys, so I had this idea about making a Lich King expansion (since we had The Grand Tournament). The main idea was to try to make something that is the Lich King expansion but not Naxx 2.0.
Its currently WIP but I'll try updating daily.
So, Legendarys first:
Please let me know what you think about this one, I really wanted it to feel like a shield (low attack, lots of durability).
With this one i wanted to add a cool, not too OP but really good with priest cards, new toy for priest, that won't only replace wild pyromancer (I really don't like the card in priest), but, most importantly, can be discovered by museum curator!
Did someone say Rouges can't Kill Dr. Boom? Not a very flashy card but a very needed one, works super good against Boom and those annoying Loathebs.
[UPDATE] Hey guys sorry I disappeared. Got some more cards for you :)
0
Murlocs benifit from other murlocs, and as a long time Murloc Shaman player I can say that the slime not being a Murloc is a downside. Still a good card tho and will see play maybe even in Murloc decks along side tidehunter
9
It would have been perfect as a 4/5 in my opinion
0
Great deck, but i have 3 suggestions:
1) try cutting 3 drops for 2 drops, even if u add non-deathrattle ones (King's Elekk looks good)
2)switch Polluted Hoarder for infested tauren, a nice taunt and really good if u buff him
3) switch Ragnaros the Firelord for Call Of The Wild , its super good and provides both defense and offense
0
looks great, but the orbs have the "shaman problem"- they don't really do much. I do like how EVERYTHING works with them and that pretty much solves it :)
I would like to see tho more ways to kill your own orbs to make more room on your board for real minions.
other then that it looks REALLY good, and I can't wait to see more (naxx, GVG, etc.)
0
I Added 6 new cards! hope you guys like them :)
0
eikelvocht, thanks man, finding those wasn't easy :)
I hope you like the effects too
0
Asylum_Rhapsody, I wanted to try making cards for archtypes that need the support to be vaible, like Hero Power Mage and Totem Shaman. Plus, I think some of the cards does bring new things to the game like Noali and The darkend one
0
xKoolKoala you might be right, but the card is at these stats because frankly, the effect is not that insane- theres a reason why no one plays legendary beasts but when you get them "for Free" you maybe will. Plus, unlike Museum curator its only 1 copy.
For the deathrattle effect, you might be right but I wanted to try something new, maybe Blizzard could do it so you get to choose at the start of your turn if it dies on the opponent's turn
0
The Laninator, the card is at 6 because its not worth 7 mana in my opinion. You need to have a lot of dudes to begin with and he needs to stay for you to get more value
0
PyroGear8, I know, but I feel like warrior is currently in a point where he get out-classed as a control deck resources-wise (priests XD), so I tried giving him more of that with this card
0
Anyways, here's a dragon one:
0
I'll make it for you bro.
Is the card a dragon or does it not have a tribe?
2
Hey guys, so I had this idea about making a Lich King expansion (since we had The Grand Tournament). The main idea was to try to make something that is the Lich King expansion but not Naxx 2.0.
Its currently WIP but I'll try updating daily.
So, Legendarys first:
Please let me know what you think about this one, I really wanted it to feel like a shield (low attack, lots of durability).
With this one i wanted to add a cool, not too OP but really good with priest cards, new toy for priest, that won't only replace wild pyromancer (I really don't like the card in priest), but, most importantly, can be discovered by museum curator!
Did someone say Rouges can't Kill Dr. Boom?
Not a very flashy card but a very needed one, works super good against Boom and those annoying Loathebs.
[UPDATE] Hey guys sorry I disappeared. Got some more cards for you :)
Warlock:
going hard with the discard theme :P
Paladin:
Hope you guys get the reference :P
Shaman:
Mage:
Surprise Surprise ^^
[WIP]
LMK what you think about the cards :)