Whoever thought it would be funny to bring Flamewaker back into standard needs a swift kick in the nuts! Can't have this level of stupid in our gene pool.
- One_Man_Army
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Member for 8 years, 1 month, and 1 day
Last active Sat, Aug, 13 2022 12:17:07 -
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9
Munchkinham posted a message on Doom in the Tomb - Patchnotes, Standard Changes and 1000 Win PortraitsPosted in: News -
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Suskis posted a message on Doom in the Tomb - Patchnotes, Standard Changes and 1000 Win PortraitsPosted in: NewsSome of these artworks looks like old Warcraft 2 art
this game artwork is getting worse each expansion since 2016...
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WhiskyGeorge posted a message on Doom in the Tomb - Patchnotes, Standard Changes and 1000 Win PortraitsPosted in: NewsI wonder if they'll take the portraits from us if we support Hong Kong's liberation...
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N0Sp00n22 posted a message on Doom in the Tomb - Patchnotes, Standard Changes and 1000 Win PortraitsPosted in: NewsDon't feel too bad. Look at Hunter O_o
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lichee posted a message on The Gatling WandPosted in: The Gatling WandIt says right on the card that it improves for each spell cast. It also gets a slight boost from spell damage but that’s nothing.
You still never answered OP's question. Your "it says right on the card" is a douche response which is actually vague.
It improves each game by +3 dmg for each spell you cast. It starts at 3. Cast a coin and it jumps to 6. Cast another spell and it goes to 9. If you have +2 spell dmg, It's 11 instead of 9. So you're looking at:
Card damage = 3X + Spell Dmg
Where X is the number of spells you cast during the current game (not run).
The way it improves by +3 dmg per spell is not intuitive and in no way spelled out on the card. Try helping out more next time and losing the attitude.
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Makeleth posted a message on Vulpera ScoundrelPosted in: Vulpera ScoundrelThe Scoundrel is obviously Italian /s
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jormahoo posted a message on Supreme ArchaeologyPosted in: Supreme Archaeology2 Plot twists and draw a couple of cards. Then play Rafaam and enjoy 0 cost legendaries!
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toasty004 posted a message on Vulpera ScoundrelPosted in: Vulpera ScoundrelKhajiit has wares, if you have coin
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iTrvis posted a message on Unseal the VaultDoes this badboi contribute 13/20 on an empty board?
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Random_Huffer posted a message on Supreme ArchaeologyPosted in: Supreme Archaeologyi think its kinda weird that they release a Quest for Control Warlock playstyle and then they make most of the other Warlock Cards this expantion aggro playstyle.
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1
No, I like playing against aggro way more than against OTK and infinite value decks.
3
Big Priest finally got the deserved buff. Kappa
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Holy cow, these cards are terrible to say the least.
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The wording is messed up again. It should say: '...that dies at THE end of YOUR turn.'
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Filler legendary. Completely unnecessary for Warlock.
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If we can’t nerf Big Priest, we’ll buff it!’ -Blizzard logic
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Artwork is too similar to a Flash Of Light. They are both 2 mana also..
3
The whole expansion is a lackluster, just like the previous one.
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Rafaam. Too bad we didn't get him as a hero skin for Rogue instead we got shitty Priest skin.
4
Absolutely yes. Rushed and recycled expansion.