Character Story: Upon studying the runes of Ulduar in order to locate the pillars of creation, Guldan stumbled upon an ancient evil: created by the power of the corrupt titan Sargeras. Xhulrfus had laid dormant in his unknown plane of existence that the Titans had sealed him in. Until, Guldan managed to breach the rift and release Xhulrfus from his eternal prison. Now fighting beside the Warlock Guldan, Xhulrfus intends not to fail Sargeras and will destroy anything or anyone in his wake.
Further explanation: Provides great board clear and can be potentially devastating if not removed quickly.
I actually think this card could see a lot of potential; I incorporated this in one of my theory craft decks and I believe that while it does help aggro, the early game presence can really be game changing. Especially when you incorporate it into an early game board removal for a more control Warlock that is much different then the standard hand-locks we see every day (synergy with imp gang boss, imp explosion, and imp master early game) . That's just my 2 cents, but this card can be especially powerful even in some control decks.
1
Kil'Jaeden the Deciever
Potential cool interactions with Guldan, and a fun card all around!
0
Lock Squad!
Flavor text: "I RETURN!"
Character Story: Upon studying the runes of Ulduar in order to locate the pillars of creation, Guldan stumbled upon an ancient evil: created by the power of the corrupt titan Sargeras. Xhulrfus had laid dormant in his unknown plane of existence that the Titans had sealed him in. Until, Guldan managed to breach the rift and release Xhulrfus from his eternal prison. Now fighting beside the Warlock Guldan, Xhulrfus intends not to fail Sargeras and will destroy anything or anyone in his wake.
Further explanation: Provides great board clear and can be potentially devastating if not removed quickly.
0
REMOVED
(REMINDER: Deleting Submission Topic posts is against the rules.)
0
REMOVED
(REMINDER: Deleting Submission Topic posts is against the rules.)
0
I actually think this card could see a lot of potential; I incorporated this in one of my theory craft decks and I believe that while it does help aggro, the early game presence can really be game changing. Especially when you incorporate it into an early game board removal for a more control Warlock that is much different then the standard hand-locks we see every day (synergy with imp gang boss, imp explosion, and imp master early game) . That's just my 2 cents, but this card can be especially powerful even in some control decks.