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    posted a message on Which packs should I buy?

    i would reccomend using that gold to play arena. Its the most efficient way to spend your gold as you are likely to receive more than the 150 you paid if you average around 3 (which shouldn't be too hard). However, if you are unexperienced or hesitant to play arena classic is definitely the way to go.

    Posted in: General Discussion
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    posted a message on Lemonaid out of lemons...
    Quote from Stubblestubble jump

    spot on my man. and those exact cards you named saved me a lot. 

    check out the arena dream play right here :) :

    Nice! Picking the echo over the mountain giant was definitely the right choice. Mountain giant is pretty horrible in arena especially with a low curve. Keep it up, hopefully you'll break the 7 win barrier.

    Posted in: General Discussion
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    posted a message on Lemonaid out of lemons...

    Its honestly not that bad. Yes, there are some really bad cards in there, but there are also a lot of great picks like the double mana wyrm with lots of spells and double flamestrike. You also have some solid 4 drops and a really great 6 drop in piloted sky golem. Your games are really going to depend on whether you can make effective use of your echos because your late game is pretty weak. But if you draw into mana wyrm early on and you don't draw all those horrible picks at once I I would probably guess about 4-5 wins.

    Posted in: General Discussion
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    posted a message on Why is Fencing Coach a 2/2? It should be a 3/2.

    What you lose in tempo from first playing fencing coach you gain later on with its ability to combo with the inspire legendary cards. Fencing coach actually makes confessor paletress and wilfred fizzlebang somewhat playable because you no longer have to wait until turn 9 or 8 to abuse their huge inspire affects. If your hero power is instead used to heal AND summon a legendary minion then it is worth way more than the 3 mana it costs to play fencing coach, in addition to getting the 2/2 body.

    Posted in: Card Discussion
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    posted a message on So close!

    This deck is really solid. You've got a variety of early and mid game as well as some top tier late game cards with stormwind and ogre. The only weakness of the deck is the lack of paladin's great 4 mana cards like true-silver and consecration. However you've got some good paladin cards in minibot and coghammer. I probably would have guessed 7-9 wins with this deck but I'm not surprised that it went to 11. Nice job!

    Posted in: The Arena
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    posted a message on Hi, I'm new around here!

    Frost shock and ancestral healing are definitely the weak points of the deck. I would probably replace them with some AOE. Also, your deck seems to be lacking early game which is crucial in this aggro meta. Definitely add another zombie chow and some more playable two drops (zap o matic, annoy o tron, etc).

    Posted in: Shaman
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    posted a message on What cards have impressed you/not impressed you so far?

    I agree that Joust is especially bad in this brawl since medivh has many high cost creatures, but I would also argue that its still poor in constructed. With TGT the meta will inevitably shift to higher manacurves, making it even more difficult to win the joust. And even against aggro the "benefit" for winning the joust is simply too small. A +1/+1 over Sunwalker is almost useless since its probably going to get silenced.

    Posted in: Card Discussion
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    posted a message on What cards have impressed you/not impressed you so far?

    I was unimpressed by pretty much all of the joust cards. The 60% or so chance to win the joust and gain slight benefits does not compensate for the huge loss if you lose. Master jouster alone has lost me a few games when he failed to get taunt multiple times. 

    Posted in: Card Discussion
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    posted a message on Have the Tavern brawl quest been implemented yet?

    I received the quest

    Posted in: Tavern Brawl
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    posted a message on Have the Tavern brawl quest been implemented yet?

     Yep, just got it. 

    Posted in: Tavern Brawl
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    posted a message on Grand Face Hunter..?

    I don't see why flame juggler is in this deck. It doesn't fit the theme of going face. Often that one damage will hit an enemy minion and even if it does hit the face its still only for one damage. Also, I'm not completely sold on brave archer. If you draw it in the early game its just 2/1 and its effect is too situational to pull off.

    Posted in: General Deck Building
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