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- Mercurion
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Member for 6 years, 8 months, and 23 days
Last active Wed, Jun, 23 2021 23:08:14 -
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- 126 Total Posts
- 287 Thanks
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User-4142015 posted a message on Blizzard Speaks Out - Actions To Support Our Black Community, Colleagues, And PartnersPosted in: News -
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Pamiggio posted a message on Wailing Caverns Mini-Set Launches On June 3! Card Reveals Start Tomorrow!Posted in: NewsFunnily enough most English natives only speak one language and nag at natives of other languages for not having perfect English, without having any idea of how it is to learn one
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Panperduto posted a message on Wailing Caverns Mini-Set Launches On June 3! Card Reveals Start Tomorrow!Posted in: NewsIsn't yesterday's tomorrow supposed to be today? Show us the cards! xD
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Quetzz posted a message on Wailing Caverns Mini-Set Launches On June 3! Card Reveals Start Tomorrow!Posted in: NewsIt's tomorrow already. Any news regarding when we're going to have any spoilers/reveals?
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GetchX posted a message on Captain Blackheart's Treasure is This Week's Tavern BrawlPosted in: NewsHere's why this is one of my FAVORITE brawls: It requires skill
Basically, this brawl is arena, but you craft your deck as you go. That means you adapt your deck on the fly to the board situation. Furthermore, you know your players starting hand and any cards they draw, so you can adjust even further.
If you think arena is all random and luck, then I guess you think this is all luck too. If you do well in arena, then you should do well here. Right now I have a 8-2 record. I used to bang this brawl out for my easy gold back before progression track. The only downside is that it takes a little longer to battle due to the discover mechanic.
TIPS:
- Best class to play is Demon Hunter followed by Rogue. Why? Because the entire first turns are usually 2/3 monsters, and you can ping off that last 1 health with hero power and win board control early.
- Going second is actually best here . Always coin out a 2/3 on turn 1 and another 2/3 on turn 2. Go face unless you can kill off the opponents 2/3 (ie, not worth leaving at 2/1 for a turn). You usually win board control.
- When picking cards, your first 4 turns are most likely all set, so you should be looking at 4+ mana cards. But, like arena draft, value is most important here. Good arena cards are good brawl cards. Take bigger stats, "fast" cards like rush or immediate damage, cards that are hard to remove, etc.
- Weigh card generation as extremely valuable. You can't draw any good cards, so the only way to get more than one "good" card per turn is card generation. Discover, get random cards, etc. Don't bother with card draw as it only gives you another 2/3.
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RaptorWithWings posted a message on Top 5 Duels Moments of the Week - 4Posted in: NewsAs a matter of fact yes. We exist.
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RaptorWithWings posted a message on Top 5 Duels Moments of the Week - 2Posted in: NewsI’ve had a lot of requests, on the previous post and multiple instances on my Duels Guide, to make tier lists/deck lists for Duels. I’m not against doing this. The guide I write for Hearthpwn has mostly general advice and doesn’t list specific strategies for the sake of simplicity.
The main reason I haven’t yet is because I don’t have any raw data to use to back up any of my points. It would 100% be based on my personal experience. However, I have 12 win runs for eight classes and 11 for the other two (not trying to flex, just stating my credentials). I believe I could give really helpful advice for racking up those Duels wins. It would include personal starting deck suggestions, drafting strategies, and significant combos.
If you’re interested in a more detailed article for Duels strategy and don’t mind that it’s all based on my opinion, I’m all for it. As a Man of the People, I’m here to help!
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JohnRocks posted a message on Alleria Windrunner's Price Changed Back To The Original Cost & Now Available For GoldPosted in: NewsThey should really get the skin back from those who bought it at a lower price so they can earn the missing $ 2.99 and make ends meet.
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Valhalla- posted a message on Valeera's Bag of Burgled Spells is This Week's Tavern BrawlPosted in: NewsOne win and I’m out just like every week
Could they just give us a pack for logging in on Wednesday and call it a day
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Burebista posted a message on Hottest Decks for Forged in the Barrens - Community Favorites - Standard and Wild!Posted in: NewsNo more...
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Casual is the real Wild then.
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Ben Brode’s times were great because every expansion completely changed the game. This is not happening now, but I wouldn’t honor/blame Ben for it. It is just the large collection and strong class stereotypes that make the fun of pioneering disappear.
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I love the card, however I was not able to build a competitive deck around it. It’s not so oppressive even when I face it; I’m usually happy for my oponent to succesfully trigger the combo.
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Every other player is running his Secret Mage deck right now to successfully counter these Hysteria Priests and Warlocks, which makes the meta even more annoying.
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Hapless Handler must be the fellow we all like in our environs cause he has so many trouble stories that could only happened to him, like being 4/4 to get swallowed by 1/2 Python.
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You can; it just takes longer until they kill themselves.
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If only Mage had a minion or a spell that reduce the spells cost.
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It’s like Even Lock’s Mountain Giant on turn 3. Annoying to play against, but not unbearably op.
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Oh, I know it both. I symphatize with your reward and battery.
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Blizzard: loud in public, internally: