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    posted a message on Burgle Guide - 62% to Legend

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    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Neutral Rare Card Reveal "Depth Charge"!!

    I don't think mage needs other 2 (worse) doomsayers, however some sort of OTK priest may very well make good use of this, especially in wild, where cards like Velen's Chosen exist: having a minion that swipes the board multiple turns, starts with a good health you can buff for OTK, and that being Priest you can heal from it own damage is very strong, especially coupled with taunt cards like Deathlord that you are already running in such a deck.

    Posted in: Card Discussion
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    posted a message on Burgle Guide - 62% to Legend

    It's a tricky matchup, and I always felt behind playing it, but my win rate is still well over 50%, so it's not something to be really scared at. 

    First, you should mulligan for Sap, especially if you start first (otherwise a coined Barnes can really ruin you. Barne's nerf will definitely help against this). Then it depends if you decide to play Vanish or not:

    - if you play Vanish, then the matchup is pretty easy: they run no way to break your weapon, so once you have a strong enough Cutlass, you can trade a charge of your weapon for their biggest minion every turn, attack with the rest of your minions, and keep the Vanish ONLY for mass resurrections, which is the only real threat apart from a superfast Barnes

    - if you do not play Vanish (I do not), then you are on a timer: you may still win against the first mass resurrection, especially if you have some removals and they do not rez too many taunts, but a second one will surely mean a loss. So be aggressive, both with your minions and your weapon: trade only if strictly necessary and aim for the throat. Even a simple turn 1 coined Shinyfinder can really help the race

    Another tip often disregarded against Rez Priest: if they did not lose any minion yet, you may just ignore even strong (non-taunt) minions for the sake of racing their life total: let them do the trading! For example, Vargoth is surely a dangerous one, but if you kill it, they can resurrect it, and get an automatic double resurrection at the end of turn, and then you are in a pretty bad situation. Same thing with Catrina Muerte. Sure, a double Shadow Vision cast through Vargoth is not ideal, but especially without Vanish this is not a resource race! And as long as they have no dead minions, every Rez spell is a useless card in their hands.

    Oh, and of course kill Barnes as soon as you can to worsen their rez pool too ;)

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    Tess is useful againt control/lategame decks to refill the board with minions (more than for the spells targeting randomly). It's however a slot which can surely be changed with something else. I would probably opt for a Vanish, a card that has its uses in certain matchups, even if it fills a totally different role compared to Tess

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    Thank you, every comment is always appreciated :)

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    Interesting idea, but I feel there are not enough highlander decks around to justify such niche techs, considering in particular that they do not help the main plan of the deck. 

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    The things you're saying about Peddler are indeed interesting, but the main issue is that you rarely discount more than 1 or 2 cards at the same time.. but more than everything, I prefer running cards that give you burgled cards or that improve the weapon. Lacking charges for the cutlass is the things you want to avoid the most. Peddler however may give you tempo, but only on turns 5+ , which may be late against tempo and aggro decks anyway.. I'm not saying it's a bad card at all, but I think there are better choices. However I've not tested it a lot, so I'm open to other opinions.

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    You mean the scheme that shuffles copies in the deck? It has a completely different tole than the pirate. Anyway, the scheme may be useful just on Tess and for games where you finish your deck, something that happens  so few times that it's not worth it, unless your meta is all control warrior!

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    It's a strong late game card, but it's not a core card: it has some randomness which can sometimes work against you too. It's strong especially for recasting minion rather than spells, and then refill the board. It's also unnecessary against aggro, but very good against comtrol. Feel free to swap it with something else, like a single Vanish for instance

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    Valeera is already in the list. Bazaar Burglary would change the deck completely: it's a strong card, but it's more a midgame-tempo option, while the late game with cutlass is much better. Against aggro I'm not sure if lifesteal or immunity is the better choice.. the real advantage of the quest is really the better early game and the immunity to weapon destruction

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    In general or for this deck? In both cases I would say yes. Valeera is not for every rogue deck, but she definitely has its value, you will use her. In this deck it gives you a late game the deck eoyuld otherwise lack. She alone wins against control warrior and similar decks. Most of the cards here also cost less than 6, so you will always cast 2 copy of any card you topdeck! And you can cast double copies of burgled cards too, which makes the cutlass eternal indeed!

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    The murloc which changes the hero power would cover a completely different role, not being a value card, but still having a different hero power, being the dagger useless, it's an option I would not dismiss

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    Yeah it started for fun, but then I was stunned at the incredible win rate! :D

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    Thank you. I may also expand the guide on specific things, if something particular is asked :)

    Posted in: Burgle Guide - 62% to Legend
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    posted a message on Burgle Guide - 62% to Legend

    My pleasure! I just wanted to share the fun infact :)

    Posted in: Burgle Guide - 62% to Legend
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