Yip is too slow in this deck, i think you wont let him down unless bommship or a turn after Dr.Boom, Reckless flurry is not that good since you wont get that much armor in a game, the spell stone is useless, imo you should add more stable cards to the deck (2nd DMH, 2nd Brawl, Town Cryer, etc...)
Dscards warlock was there before the quests came up, and the quests isnt that much of important to make them classic.
Quests just add a new synergy with a class (Priest was using deathrattle before the quest) as ylu can see quests just push some synergy that wasnt well known before ( Taunt warrior) but not as important
If it was so important they would just print new ones like heros (DrBoom, Hagatha, Zul'jin, etc..).
Yea it may be obvious but if there a trading there is also
- The bad cards will be cheap, and the great cards will be expensive, what make you as a normal player wont spend much money on cards... would that make it p2w?
- dicovering a new archetypes like aggro, one turn swing, etc would change the card prices little bit. For example lets say the meta is stable and suddenly... there is someone playing aggro deck with cheap cards and he is winning alot, that would change the price of these cards because alot of players want it (idk if this is con or pro)
- disabling in-game currency could make it harder for every one to play right, at least after i pay the full game price give me a consistant source of packs( quests, daily wins, etc)
Lets be percise, a new player wont save from start of an expansion he will save at the announce of the next expansion, prob 5 days ago. (In this case rastakhan)
So if we calculated the time between the announce and the release it will be about 30 days, So if you get 50gold quest everyday(unfortunately) you will 1500 Gold
So new players, Start saving from now
You will get AT LEAST 1500 gold (with out calculation of wins nor more gold quests) wich means 15 packs
Thats so much better than starting an expansion with 3-5 packs.
Ive never pre ordered and i wont, paying a full game price just for content is awful and the shaman skin wont bring me in, if the cards were so good (OP) i would save gold from now...
1
Yip is too slow in this deck, i think you wont let him down unless bommship or a turn after Dr.Boom, Reckless flurry is not that good since you wont get that much armor in a game, the spell stone is useless, imo you should add more stable cards to the deck (2nd DMH, 2nd Brawl, Town Cryer, etc...)
3
Kaladin could you Zip it? U r refreshing the thread alot more than it deserves
3
This + some animal companions could do something
0
Dafuq does that do with hunter?? Dont worth the waiting
1
Legendary minions arent flashy anymore, and its overpriced to see play, i think an 8 mana version would see some play
2
Dscards warlock was there before the quests came up, and the quests isnt that much of important to make them classic.
Quests just add a new synergy with a class (Priest was using deathrattle before the quest) as ylu can see quests just push some synergy that wasnt well known before ( Taunt warrior) but not as important
If it was so important they would just print new ones like heros (DrBoom, Hagatha, Zul'jin, etc..).
1
I think this expansion will make a big change in net decks, unlike boomsday just changed 1 card then it nerfed...
This expansion brings a Great minions for Each hero, that makes the them all playable so much in alot of decks, and thats just 22 cards revealed...
Like control pala have the insta-add common that make them immune
And the new 2 mana taunt gnome i think it will be playable as a zoo counter
And the priest spirit is kinda good in any deck, 1 mana for shuffling some minions in your deck and their cost are reduced? Why not?!
Thats all imo, share your thoughts!
Awaiting for new reveals.
1
Dont you guys think that...
Yea it may be obvious but if there a trading there is also
- The bad cards will be cheap, and the great cards will be expensive, what make you as a normal player wont spend much money on cards... would that make it p2w?
- dicovering a new archetypes like aggro, one turn swing, etc would change the card prices little bit. For example lets say the meta is stable and suddenly... there is someone playing aggro deck with cheap cards and he is winning alot, that would change the price of these cards because alot of players want it (idk if this is con or pro)
- disabling in-game currency could make it harder for every one to play right, at least after i pay the full game price give me a consistant source of packs( quests, daily wins, etc)
Thas my opinion...
1
Lets be percise, a new player wont save from start of an expansion he will save at the announce of the next expansion, prob 5 days ago. (In this case rastakhan)
So if we calculated the time between the announce and the release it will be about 30 days, So if you get 50gold quest everyday(unfortunately) you will 1500 Gold
So new players, Start saving from now
You will get AT LEAST 1500 gold (with out calculation of wins nor more gold quests) wich means 15 packs
Thats so much better than starting an expansion with 3-5 packs.
1
Ive never pre ordered and i wont, paying a full game price just for content is awful and the shaman skin wont bring me in, if the cards were so good (OP) i would save gold from now...