The first one is very subtle but I can tell you that after playing dozens and dozens of games your first pick GREATLY affects your chances in the long-run. There's no good reason why all eight players couldn't be allowed to select from a pool of 7 just the first time. When you are offered three poor choices you often will have to delay your tavern leveling out of fear of taking too much damage. It would also be fun to experience "builds" where you take such and such unit with such and such hero.
The second one should be self-explanatory, With only 40 health to deal with taking an errant 22 damage due to poor luck (key unit sniped, rat pack burst, pilot golem dropped a megasaur, etc) or by an opponent who is on a hot streak (zerus grabbed a 6 drop, Milhouse got the early kalecgos, etc) is just disgusting. 10 is really enough damage. You can't take more than four of them and will promote slightly longer games. It just isn't fun to take ludicrous amounts of damage in one sitting.
This thread is for showing off the best menagerie warbands you were able to whip up. I;m going to start us off with quite a whopper I think. I miraculously came in 2nd losing to an enemy with 2 hit points in their last minion. Earlier they had gotten lucky and sniped my golden Imp Mama.
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1. Wider selection on the first tavern pick
2. Damage to be capped at 10
The first one is very subtle but I can tell you that after playing dozens and dozens of games your first pick GREATLY affects your chances in the long-run. There's no good reason why all eight players couldn't be allowed to select from a pool of 7 just the first time. When you are offered three poor choices you often will have to delay your tavern leveling out of fear of taking too much damage. It would also be fun to experience "builds" where you take such and such unit with such and such hero.
The second one should be self-explanatory, With only 40 health to deal with taking an errant 22 damage due to poor luck (key unit sniped, rat pack burst, pilot golem dropped a megasaur, etc) or by an opponent who is on a hot streak (zerus grabbed a 6 drop, Milhouse got the early kalecgos, etc) is just disgusting. 10 is really enough damage. You can't take more than four of them and will promote slightly longer games. It just isn't fun to take ludicrous amounts of damage in one sitting.
Thoughts, feelings?
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fuckin love this
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This thread is for showing off the best menagerie warbands you were able to whip up. I;m going to start us off with quite a whopper I think. I miraculously came in 2nd losing to an enemy with 2 hit points in their last minion. Earlier they had gotten lucky and sniped my golden Imp Mama.