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    posted a message on New Weekly Quest Requirements

    I say it might be microsoft.

    because in the past blizzard would at least pretend they care about players opinion. 
    This time they just roll it out and so be it.

    Posted in: General Discussion
  • 0

    posted a message on 29.2.1 Patch Notes - Small Adjustment to Quest Requirements - Armor Changes for Battlegrounds & Bug Fixes

    had a quick look of the video.

    So it seems blizzard is making the casual player to choose. Either spend large amount of time playing hs, or get less gold and spend money on packs.

    Or maybe just uninstalled as people not spending enough money or time post no value to blizzard at all?

    It also seems active player aren’t getting anything out of it neither.  1500 more xp pw does not make a huge difference. 

    I consider myself as semi active since I dont stop playing after completing my quest. But  having to do 10 win really feels like a grind. Especially reward isnt worth the effort.

    This is the worst time of hs and its not gna get any better.

    Posted in: News
  • 5

    posted a message on Update on Weekly Quests - Quests Will be Easier to Complete

    We were getting 2500 for 5 wins, that is 500 per win. Upping it to 6 or 7 max please.

    Alternatively take the win away, play 10 ranks is reasonable but highly unlikely.


    for those playing fun deck rather than meta decks, more win makes it much harder to complete.

    Posted in: News
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    posted a message on The strategy behind updating weekly quests

    Fyi, they just had an ownership changed.

    maybe they think this update is fair

    Posted in: General Discussion
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    posted a message on Wild death rattle rogue is BS.
    Quote from Gnorf >>

    I don't enjoy losing to pirates or totems, but those decks are at least interactive.  I can remove the pirates and totems and stabilize, and they don't have 32 damage from hand, so I can stop them with a taunt in the end.

    The annoying thing about pirate and totem decks is not how effective they are, but how popular they are, and how they're particularly favored by bot accounts.

     Well maybe they should kill mine pirate so more people will go back to even shaman how does that sound. 

    Or maybe you can play in standard where none of those deck exist, why play wild if it's so painful. 

    Posted in: General Discussion
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    posted a message on Wild death rattle rogue is BS.
    Quote from Vibah >>
    Quote from Tikku82 >>

    U know, wild is just for casual fun. If u want to play HS competitively, play standard.

     This is true ;) Wild is just a fun wild mode! ;) Not very competetive or balanced at all. ;) Just 4 fun ;)

     Good point, who care about a balanced wild meta. The dev team probably stop trying to make it balance for wild unless it's something extremely broken. 

    Posted in: General Discussion
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    posted a message on Wild death rattle rogue is BS.
    Quote from Gnorf >>
    Quote from Tikku82 >>

    U know, wild is just for casual fun. If u want to play HS competitively, play standard.

     Losing to mine rogue on turn 5, every time, isn't "fun".  Identifying mine rogue on turn 1, and realizing you're going to lose on turn 5, isn't "fun".  Maybe the mine rogue has "fun" playing the same handful of cards, in the same order, every single, short, un-interactive game.

    Maybe you prefer to lose to even shaman. Full spread totem and 55 on turn 4. Or aggro pirate rush you down to single digit at turn 4. These decks had been broken since ever.

    or when you try to counter them and ran into bomb pirate so you start crying why cant you win a game.

    Posted in: General Discussion
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