Thanks for the suggestions. I ended up removing 1 mana tide, lightning and both loot hoarder for golakka crawler and flametongue. Helps alot since I can usually keep a few totems up for flametongue and atleast now I have an advantage over pirate warrior (often helps against aggro druid and shaman as well) if a crawler is in my opening hand. Loot is a nice card draw and is nice in conjunction with n'zoth but he always ends up a worthless 2 drop and aggro decks just snowball me from there.
This deck does terrible against aggro of all kinda, I don't understand how they are easy for you. The decks start is too slow and the overload of aoe makes it so you can't recover even if you have one in hand.
0
Battletag: Plund3r#1335
Region: Americas
Trade Only: Yes, you first.
Edit: Complete
2
Looks pretty bad tbh
0
Battletag: Plund3r#1335
Region: NA
Trade Only: Yes, first.
0
Battletag: Plund3r#1335
Region: Americas
Trade only? Yes, you first.
Edit: Completed.
0
Battletag: Plund3r#1335
Region: NA
Trade Only: Yes, you first
0
Battletag:Plund3r#1335
Region:Americas
Trade only: yes, you first.
0
Battletag:Plund3r#1335
Region:Americas
Trade only: yes, you first.
0
Battletag: Plund3r#1335
Region: US
Trade only: Yes, you first.
0
Plund3r#1335
Region:NA
Trade only: Yes, you first
Edit: Done
0
Done
0
Battletag: Plund3r#1335
Region: US
Trade Only?: Yes, you go first.
Edit: done
0
Battletag: Plund3r#1335
Region: USA
Trade only: Yes, you go first.
Edit: Done
0
Battletag: Plund3r#1335
Region: NA
Trade only? Yes, you first.
Edit: Done!
0
Thanks for the suggestions. I ended up removing 1 mana tide, lightning and both loot hoarder for golakka crawler and flametongue. Helps alot since I can usually keep a few totems up for flametongue and atleast now I have an advantage over pirate warrior (often helps against aggro druid and shaman as well) if a crawler is in my opening hand. Loot is a nice card draw and is nice in conjunction with n'zoth but he always ends up a worthless 2 drop and aggro decks just snowball me from there.
0
This deck does terrible against aggro of all kinda, I don't understand how they are easy for you. The decks start is too slow and the overload of aoe makes it so you can't recover even if you have one in hand.