Terrible. Anyfin never happens, and if it did, it would only bring out trash murlocs. Might scrap all but the chargers and warleaders and add in Finja, Doomsayer/Crazed Alchemist, and Explosive sheep.
Helps with draw and with mitigating Dirty Rat's sudden but inevitable betrayals. Firefly is a dead card, I'm sure he's there for Sherazin, but he's fine on his own. He eats a Hex or Polymorph vs Shaman or Mage, every single time. That's okay. Even dying once, he's useful with N'Zoth, and Shadowcasters can clone him easily, but you really don't want to fill the board with dead Sherazins, because there's not going to be room for N'zoth/Lepers at that point. Clone Lepers, Play A-bomb, N'zoth it when it dies. Mimic Pod is better IMO than Acolyte, because there's no way to buff him, and he only yields 1 card vs most classes with his low HP. 2 Extra Leper Gnomes is nice, cheap, and to the point.
SI Agent is clunky, compared to the versatility of Xaril, but if running 2x Xaril were an option, I'd still go 1-and-1. Firefly is absolutely a dead draw, so disappointing to draw him at any point during the game. Hallucinate can get you the AoE or other Tech you need to adapt to various opponent styles. This is fun. And it's better than I'd expect. Kripparian makes some awesome, fun concepts that rarely pay off as well as this deck does.
The point of Wild is that old school decks still get play. They won't versus newer decks built on a higher power scale (intentionally, to keep our attention, see MTG for more examples). If you have zero Wild cards in your deck, play Standard. Period. If you want to mix up Wild into a newer format, by all means, go ahead! Reno and Kazakus are welcome in Wild. Pirate is welcome. Jades are fine. BUT, if you have nothing Wild in your deck, you're just being an asshole. Period. I paid time and money for my collection, most of which is unusable in Standard. Leave Wild for Wild players. Heck off, brah.
Wrong. Last 15 WIld games I played were 100% standard pre-patch meta. They can't win in Standard and don't have Wild cards and don't want to be get creative. Standard Jade Druid, Standard Jade Rogue, Standard Pirate Warrior, Standard Handbuff N'Zoth (with no Wild cards, idiotically). Standard boring shit that doesn't work anymore in Standard. It's a plague.
3
Turn 2 is always Obliterate, unless he played coin and Glacial Shard turn 1. 6 is always blizzard, and this deck cannot deal with Frostmourne.
5
Terrible. Anyfin never happens, and if it did, it would only bring out trash murlocs. Might scrap all but the chargers and warleaders and add in Finja, Doomsayer/Crazed Alchemist, and Explosive sheep.
2
I feel dumber for having tried your deck. Mulligan 90 times, still no MG or SH. WHy so gimmicky?
0
I remember the first time I tried Acidic Swamp Ooze on Frostmourne, and found out it was immune.
-2
Liar. First thing he does with defender is hit it with the remaining soul, and then kill it with Frostmourne.
0
A quarter per 10 bucks? Not worth it, if Amazon gets paid even a penny.
3
I wish Blizz would make their own version so we didn't have to screw around with this trash anymore.
0
-1 SI Agent
-1 Acolyte of Pain
-2 Firefly
+1 Xaril
+1 Mimic Pod
+2 Hallucinate
Helps with draw and with mitigating Dirty Rat's sudden but inevitable betrayals. Firefly is a dead card, I'm sure he's there for Sherazin, but he's fine on his own. He eats a Hex or Polymorph vs Shaman or Mage, every single time. That's okay. Even dying once, he's useful with N'Zoth, and Shadowcasters can clone him easily, but you really don't want to fill the board with dead Sherazins, because there's not going to be room for N'zoth/Lepers at that point. Clone Lepers, Play A-bomb, N'zoth it when it dies. Mimic Pod is better IMO than Acolyte, because there's no way to buff him, and he only yields 1 card vs most classes with his low HP. 2 Extra Leper Gnomes is nice, cheap, and to the point.
SI Agent is clunky, compared to the versatility of Xaril, but if running 2x Xaril were an option, I'd still go 1-and-1.
Firefly is absolutely a dead draw, so disappointing to draw him at any point during the game. Hallucinate can get you the AoE or other Tech you need to adapt to various opponent styles. This is fun. And it's better than I'd expect. Kripparian makes some awesome, fun concepts that rarely pay off as well as this deck does.
0
Cause the hope he ends could be your own! And it usually is...
4
Yeah, bruh, but how many times you lose a game when you had 3 Tirions?! LMAO!
-2
Garbage. No board presence, no board clear. Always waiting for a lucky draw, never getting it.
0
The point of Wild is that old school decks still get play. They won't versus newer decks built on a higher power scale (intentionally, to keep our attention, see MTG for more examples). If you have zero Wild cards in your deck, play Standard. Period. If you want to mix up Wild into a newer format, by all means, go ahead! Reno and Kazakus are welcome in Wild. Pirate is welcome. Jades are fine. BUT, if you have nothing Wild in your deck, you're just being an asshole. Period. I paid time and money for my collection, most of which is unusable in Standard. Leave Wild for Wild players. Heck off, brah.
1
Wrong. Last 15 WIld games I played were 100% standard pre-patch meta. They can't win in Standard and don't have Wild cards and don't want to be get creative. Standard Jade Druid, Standard Jade Rogue, Standard Pirate Warrior, Standard Handbuff N'Zoth (with no Wild cards, idiotically). Standard boring shit that doesn't work anymore in Standard. It's a plague.
1
If you have no wild cards, you should play standard. Jade druid cancer in Wild is fucking annoying.
0
Hilarious. This is amazing. I love it and, by extension, you. Bless you, pig.