Don't worry, blizz will keeping nerfing the classic set instead of the cards that are actually broken!
- HiGuy
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Member for 6 years, 9 months, and 10 days
Last active Fri, May, 27 2022 02:38:37 -
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Decadence99 posted a message on Big Priest just got more broke...Posted in: General Discussion -
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Kaw posted a message on Blessing of the Raven is This Week's Brawl!Posted in: NewsBoys, give them a break. Blizzard is a small indie company and they're already busy with the launch of the expansion, they can't possibly have the time to fix a basic mechanic that exist since the beginning of the game.
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Betterthanyou posted a message on Meet BaiZe - The HCT's First Championship Woman Impresses in LAPosted in: NewsShe bought a poor line up and made many questionable plays, I also read somewhere she had the worst W/L ratio in the tournament, that hardly seems impressive to me. No doubt I'll get labelled as sexist or something, I was actually rooting for her though.
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Always_Reno posted a message on Golden Classic Pack Coming Next Month for Twitch PrimePosted in: NewsThis should be the additional ranked reward for legend rank.
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Bibikis posted a message on Weekly Card Design Competition 6.13 - Submission TopicPosted in: Fan CreationsIt's hard to come up with a card when you're stuck on an airport with limited wifi, but been starring on the conveyor belt and it made me think of supply lines. And that idea turned into this.
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linkblade91 posted a message on Weekly Card Design Competition 6.13 - Submission TopicPrimal Rage lets you create a non-Beast deck that can still exploit things like Kill Command and Abominable Bowman. The Hunter has always been to some extent hamstring-ed by his crippling addiction to Beast-synergy; Primal Rage could offer him more freedom to step away from it.
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Demonxz95 posted a message on Weekly Card Design Competition 6.13 - Submission TopicJust to clarify, the Battlecry DOES NOT Freeze itself.
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Shaveyou posted a message on Weekly Card Design Competition 6.13 - Submission TopicSo, an idea for a future Quest (I do believe we will see more, and that Blizz will continue with the 2 class legendaries per Exp pack)
Basically, it rewards Mages for careful use of their Hero Power, by pinging down minions, the Hero power grows stronger, and therefore more capable of taking bigger minions down, or burning down the opposing Hero.
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Trippicus posted a message on Few days after ! Who is the best Hero ! [Thousands VOTES and going...]Posted in: General DiscussionPeople not giving malfurion enough love.. Mostly because it's not flashy like the other DKs.. But it's probably the most playable
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Krezione posted a message on I Have Enough Dust To Craft My First Legendary!Posted in: General Deck BuildingTirion
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1
I quit when they announce battlepass and recently just returned . I calculated total packs + all gold rewards goes to spending on packs = 215 packs when u reached lv 400 ? that's so less compare to daily quest
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I mean i could see it being very powerful in mech'thun decks
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Blizzard should consider implement this. Only tradeable with Wild with another wild card . Giving more value for golden cards or good reason for someone to collect golden cards while not hurting their standard money making machine .
Disenchanting golden wild cards will net u Wild Dust that can't be used on standard
remove craft able options for wild cards (optional) Increase value for some wild cards thus creating a new market , Collectors like me would really enjoy it
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Not much content in this game to make things interesting. Even after new expansion i get bored after 1 or 2 weeks . Nowadays i lost interest even in completing daily quest . Wild games are boring after awhile too . What are your thoughts ?
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Which one is more valuable if I already completed my classic collection ?
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Is it rewarding enough to spend time and effort ?
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Idiot Designer might as well make the attack to 4 since priest can wreck this card with just 2mana. The fck is the designer thinking
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Lets not talk about the past like eg. adventures replaced by expansion .
-Standard pack losing value overtime , Good cards being nerfed/ Hall of fame without replacing decent new cards in the game / Note: In game rewards are classics pack
-New players are highly likely to quit - poorly made boring tutorial that basically teaches nothing in the world of ranked mode. After tutorial no incentive / motivation that rewards new players to keep trying , your out in the ocean facing budget meta decks (mostly cheap aggro ) with only basic decks
-One of the poorest game quest design ever
Example it doesn't keep up with the times . Like play 30 murlocs while not releasing strong cards from new expansion related to quest Or New game mechanic doesn't interact with quest Eg. Recruit minions from your decks doesn't help completing quest which i found it to be extremely annoying.
I feel like the company only spend its resource making new expansion rather making slight improvement as simple as discover a daily quest . People might disagree. They created Dungeons mode free when KNC released , I feel that they created dungeon mode simply because KNC is a bland expansion or should i say not as good as the previous featuring death knight cards so they created dungeon to hyped up the bland KNC expansion
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Halloween expansion that fits the theme / synergies .
New game mode for events like Xmas and Halloween .
Halloween expansion can only be used in Wild and/Or event game mode and/or 1st month of standard
Every 10 wins rewards a Halloween packs .
Isn't that better ?
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Like example play a full golden deck 1 wins =10 gold rather than the 3 wins =10 gold