It's a bug and blizz is aware and will fix it.
- Fylandrix
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Member for 2 years, 6 months, and 17 days
Last active Sat, Nov, 6 2021 16:44:11 -
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HeNKiEeEeE posted a message on Hearthstone Mercenaries: Lunaloveee PvP Tier List - The Most OP MercenaryPosted in: NewsThis "game" mode is so bad!!!!!
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Sexy_Smigol posted a message on Hearthstone Mercenaries: Lunaloveee PvP Tier List - The Most OP MercenaryPosted in: Newssuper stupid grindy p2w mode.
OOOH look...silvanas, lk and diablo are top tier and THEY WERE ON THE BUNDLES wooooow...what a coincidence!!!
dont play this mode plz..focus all ur efforts in BG and RANKED.
this mode is super super POINTLESS.blizztard actigreed REALLY wants ur time and money making this gacha addictive and copy paste games.
stay away at all costs!
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Sexy_Smigol posted a message on Hearthstone Mercenaries Tier List - Best Party Compositions!Posted in: Newsplz..for the love of god, DONT PLAy this mode.
later they will add more mercenaries, maps, and stuff...and u will never end the grinding.
I stopped playing today.
I passed less time with my family by being on da damn phone.
bye bye really greedy gacha game. -
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Pherosizm posted a message on Chaos Casino Big Spell MagePosted in: Chaos Casino Big Spell MageYes.
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Rossmore posted a message on Quest Cotton Candy Reno PriestPosted in: Quest Cotton Candy Reno PriestGood deck, got me to diamond so far. Only change I made was to replace Big Game Hunter with that AoE silence.
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Wada posted a message on 21.4 Patch Notes - Mercenaries, New Skins, Bug Fixes & Known IssuesPosted in: News,
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Niakin1903 posted a message on I just achieved a mega-rare goal!Posted in: General DiscussionAs of today, I have completed the Heroic Dalaran Heist with:
- Every Hero
- Every Hero's hero power
- Every Hero's deck recipes (including 'random')
- For every wing of the adventure!
- Also completed at least one run with each anomaly!
With 9 heroes, 5 wings, and 4 deck recipes, that amounts to 180 successful Heist runs (and maaany unsuccessful ones too π ).
I wonder how many other players in the world have done this? I can't imagine more than a few dozen. The time investment - while done very slowly over the course of a few years (I'd casually pick up 'a new Heist run' whenever I felt bored of standard/BGs) - is nonetheless quite large.
Easiest classes for me were routinely: Mage, Warlock, Hunter [easy to cheese big things early].
Hardest classes for me were: Priest, Shaman, Warrior (not a ton of proactivity)
Best treasures (aside from the Robes of Gaudiness/cheese): Rocket Boots (rush is so valuable), The 3/3 that replicates itself each turn (this often won games alone), and duplitransmogrifier (played strategically, this also wins games). Also the +1/+1 to all minions treasure can be insanely great with token decks.
Hardest bosses: Kalec (punishes decks that get too control-y), Vas'no, pre-nerf Haro Setting-Sun, Khadgar, and the boss with the 5-mana beast companion hero power. Also Awilo and Vargoth are two bosses that would sometimes just hit the nuts and destroy me.
I had some fun interactions over the course of the game! Some notable ones:
- An insane taunt quest warrior run with the "each minion played gets a deathrattle: summon a 1/1 copy" anomaly + double deathrattle passive + the +1/+1 minions passive. Got a bunch of Sludge Belchers and the 6-mana mech taunt that summons a 0/5 taunt (which becomes a 1/6 with passive). Each sludge Belcher became an insane package: 4/6 taunt that summons two 2/3 slime taunts + two 1/1 sludge Belcher copies that *themselves* summon two 2/3 slime taunts each. That's 5 mana 18/26 in stats spread across 9 taunted bodies π . Absolutely insane.
- Went Infinite with a Druid on the Khadgar fight while I had the "your spells cost health instead of mana" passive. Nearing the end of my deck, I dropped a Chromaggus, banana-d it (so now 3 Chromaggus's), then used the 10-mana (now health) treasure that mind-controlled his board of two 2/3 elementals that make your spells cast an additional time + the 2/4 minion that adds casted spells to your deck. I then played "branching paths" which would cast 3 times (because of elementals): generating armor, adding attack to the minions on the board (including one from the previous turn that could attack this turn), and drawing additional cards... which themselves would then get tripled due to the Chromaggus and then shuffled back into the deck via the boss' minion. Had over 100+ armor, a full deck of branching paths, and +100 attack on all minions. So silly.
- Really enjoyed the "minions gain +1/+1 at the end of each turn" anomaly when played with hunter or paladin that add cheap minions to hand. Becomes a rather intense early game board race. Pair it with the 3 boom bots passive and... you often just win outright if the boss can't clear those boom bots.
- And I'll probably always remember an epic win playing Rakanishu against Khadgar. Game started slipping away from me and Khadgar had multiple elementals on his board. I decided to play ice block even though I had like 40+ health. Sure enough, Khadgar sent a bunch of pyroblasts to my face the next turn and I only lived because of the block. The following turn I managed to get a board clear + a cheap Frost Lich Jaina from previous hero power discounts. Just barely clung to life and started gaining HP with those lifestyle elementals. Such a satisfying comeback.
Loved the Dalaran Heist. I think it has been my favorite solo playing Hearthstone experience! Sad it has finally come to an end!
What are YOUR favorite Heist treasures/combinations/bosses/memories? π
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12 Health for 6 Mana is broken? Dude, did you eat seaeagles with mustard?
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You are so right dude. This is such a thing of brainless grinding that even apes could be a star cook.
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The free Warrior Skin is nuts.
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Mercenaries is dead.
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Can somebody explain why Gul'Dan is S-Tier? He looks so slow.
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Nice Dude! I hit Legend for the first time with your list π
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Nice. GZ
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boy, did you rub yourself with goose lard? the deck is funny lan.