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    posted a message on OLD Play a Friend! 4.0

    DONE

    Posted in: Players and Teams Discussion
  • 0

    posted a message on OLD Play a Friend! 4.0

    Done

    Posted in: Players and Teams Discussion
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    posted a message on OLD Play a Friend! 4.0

    Done

     

     
    Posted in: Players and Teams Discussion
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    posted a message on OLD Play a Friend! 4.0

    Battletag: Firelord#22146


    Region: EU


    Trade Only?: Yes

    Posted in: Players and Teams Discussion
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    posted a message on Exodia Mage Un'Goro

    Started off as a meme, but it is actually pretty good. I climbed to rank 5 with it a week ago. I haven't been able to climb to legend with it sadly. I climbed to legend with a classic freeze mage list I made yesterday, so I'll see how this list performs in legend now ^^. You should try it if you have the cards, but I wouldn't recommend crafting it right now if you don't since there are more competitive freeze mage lists in the current meta. Classic freeze mage is the best right now.

    Posted in: Exodia Mage Un'Goro
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    posted a message on Exodia Mage Un'Goro

    Sometimes I have drawn all of my deck yes. However since you can find molten reflection from any of the random cards, it's usually very unlikely that they are the LAST cards. The thing about this deck is that if you are able to stabilise with a good amount of hp left, you are usually able to keep doing so, and draw your deck. I think this deck has card draw of 14, if I'm not mistaken (when archanologist draws secrets). Since you draw 3-4 cards in mulligan, you will not need to survive for 20 turns to get the last card in your deck. You just need about maybe 14 turns to draw your deck if you get your card draw cards early. I also pick arcane intellect from glyph often as well, which means even more card draw. Try it out, the draw potential of this deck is really great!

    Posted in: Exodia Mage Un'Goro
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    posted a message on Exodia Mage Un'Goro

    It doesn't get boring for me lol. The deck is actually pretty good if you play it really well. I got to rank 5 with it two days ago (I didn't play at all before the Un'Goro this season). It's nothing amazing but it's something considering I've only been playing it for 5 days. I would say the deck is even harder to play than freeze mage, at least for me since I have so many hours on freeze mage. There are so many small decisions which you probably don't even notice, I know I didn't at first. These are the difference between wins and losses. I am still working on refining the deck. I think calling it bad now wouldn't be very wise. 

    Posted in: Exodia Mage Un'Goro
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    posted a message on Exodia Mage Un'Goro

    I would put it Novice Engineer since that's what I use him for almost all of the time. He isn't as crazy good as he was in the old freeze mage. But I would recommend him since you can do something like Thalnos frostbolt, or Thalnos Blizzard. 

    Posted in: Exodia Mage Un'Goro
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    posted a message on Exodia Mage Un'Goro

    Awesome! I wish I would be vs you when I the play this. I have played it so much, but people concede about 65% of the time for me. That's my biggest problem playing this, it ruins fun. This deck is a lot of won when it works though. Killing a druid from over 50 hp, feels so satisfying. I will make a guide when I have time, so check back here every now and then. Until then you can check the comments since there are at least some saying how the combo works. Good luck!

    Posted in: Exodia Mage Un'Goro
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    posted a message on Exodia Mage Un'Goro

    If you want to counter this, play dirty rat. Ugh man, it feels so bad to loose any combo piece to that guy.

    Posted in: Exodia Mage Un'Goro
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    posted a message on Exodia Mage Un'Goro

    I updated the deck since I'm doing some testing right now. I will answer the second suggestion first, since it is easier. 

    The way I like to play frostbolt is as a card vs an aggro deck. I mulligan for it to use it at turn 2, mostly. Medivh's Valet will not work at turn two, although it is an interesting suggestion. I have tried it but I prefer frostbolt for that reason. The deck also has 2x Archanologists now which means it might be better, yes.

    Gadgetzan Auctioneer seems interesting, and it does certainly make sense, but not in this meta. You would only have 4 mana left after playing it (on turn 10), which means it would be rare to cast more than 1 spell. 6 mana draw a card is pretty bad, even with the 4-4 body. Mage doesn't have innervate nor prep, so it would be hard to draw enough cards. Also, since pirates and quest rogues are around, you will be happy to survive to turn 10 without have the ice block popped. Another thing to note is that is that at turn 10, which is where we would play it, we probably need to play freeze and draw at the same time, or even secrets. We usually use up a lot of mana as a freeze mage. The only time I would consider playing it, is with a frost nova on turn 9, but then you would be better off with a lower cost cycle card imo. If you freeze the board with him, and he stays alive (which is soooo much to ask for), he could be good. I wouldn't recommend it.

    I will try Medivh's Valet though with the new build! Good luck with the deck!

    Posted in: Exodia Mage Un'Goro
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    posted a message on Exodia Mage Un'Goro

    Well explained. I have a freeze mage giants list as well, on this account. I find it more viable but not as fun. I run double Arcane Giants and Molten Giants for the extra consistency, and it can let you win the game without Alexstraza. The list you can find got me to rank 4 yesterday. 

    Posted in: Exodia Mage Un'Goro
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