The deck isn't broken winrate wise, the deck is broken that *IF* it does work there's very little you can do against it. It's just not fun to play. Like, hypothetically: "2 mana 4/5 battlecry: flip a coin, if it's tails, die" is blanced because it wins/loses games on a 50/50, but it's broken because it's dumb highroll stuff you cn barely do anything about.
I wouldn't be surprised if this card would get nerfed. Though it requires more setup, it's giving me some Barnes vibes. 5 mana 6/6 with a decently large upside.
Mage secrets. Not per se in standard, but in wild mage just hit the critical mass of secerts where everything you play is a mistake. They're also far too efficient for their cost, especially with them being cheated out. It's just a clusterfuck of RNG whether you play around them correctly or not. Also, counterspell countering flare is the worst interaction in the whole of hearthstone change my mind.
It's not as bad as other problematic cards currently, plus in addition to that, it's a 9 mana card limiting its OTK potential. If your opponent has 15 damage on board and you don't clear it for whatever reason, you're probably rightfully getting punished for greed.
I faced a decks similar to the libram galvadon paladin, and though it is a fairly solid deck, fairly solid sadly does not cut it in wild. It got stomped by my tempo despite having both 0 mana librams of wisdom starting turn 5. I don't think it'll stack up well against the top dogs of wild.
I don't think that is true, considering the doubling of your stars when on a winning streak also applies, therefor playing normally is probably still the best way to climb.
It's sad that we get such strong Deathrattle support right as Nine lives rotates out (especially since it also has a lion as art) that being said, this card is making me really excited to play deathrattle hunter again. It'll need more support than this since all the current support is rotating out, but I feel like just 1 or 2 more deathrattle cards could make it a top tier deck.
0
I played with it to gain the free packs and then never touched it again. Playing something that was that OP just isn't any fun.
7
Reno's hero power going from 4 to 3 to 2 to 0 is funny to me for some reason.
1
Kael'thas is dominant in wild even in his current form, I doubt they'll revert this nerf.
0
The deck isn't broken winrate wise, the deck is broken that *IF* it does work there's very little you can do against it. It's just not fun to play. Like, hypothetically: "2 mana 4/5 battlecry: flip a coin, if it's tails, die" is blanced because it wins/loses games on a 50/50, but it's broken because it's dumb highroll stuff you cn barely do anything about.
-3
I wouldn't be surprised if this card would get nerfed. Though it requires more setup, it's giving me some Barnes vibes. 5 mana 6/6 with a decently large upside.
5
*Blitzchung wants to know your location*
7
Me still waiting for an alternate rogue hero.
1
Mage secrets. Not per se in standard, but in wild mage just hit the critical mass of secerts where everything you play is a mistake. They're also far too efficient for their cost, especially with them being cheated out. It's just a clusterfuck of RNG whether you play around them correctly or not. Also, counterspell countering flare is the worst interaction in the whole of hearthstone change my mind.
0
It's not as bad as other problematic cards currently, plus in addition to that, it's a 9 mana card limiting its OTK potential. If your opponent has 15 damage on board and you don't clear it for whatever reason, you're probably rightfully getting punished for greed.
0
On the one hand, fair point, on the other hand, the great majority of players will play aggro if given the choice.
0
I faced a decks similar to the libram galvadon paladin, and though it is a fairly solid deck, fairly solid sadly does not cut it in wild. It got stomped by my tempo despite having both 0 mana librams of wisdom starting turn 5. I don't think it'll stack up well against the top dogs of wild.
0
I don't think that is true, considering the doubling of your stars when on a winning streak also applies, therefor playing normally is probably still the best way to climb.
-1
It's sad that we get such strong Deathrattle support right as Nine lives rotates out (especially since it also has a lion as art) that being said, this card is making me really excited to play deathrattle hunter again. It'll need more support than this since all the current support is rotating out, but I feel like just 1 or 2 more deathrattle cards could make it a top tier deck.
16
Oh boy, now I can finally fill a fireside gathering with all of my friends!
3
SN1P-SN4P ran rampent for quite some months too.