Hiring people that play the game competitively is really cool because many people doubt that Blizzard has any idea on how to balance this game (as can be seen from the reviews from basically every expansion on other sites as well), and surely a competitive player knows when a card is too broken, right?
Jokes aside, what's the difference between Final Design and Initial Design? Seems strange to me that there'd be two separate teams that work on design but at separate stages. That said, I don't have experience in design of any sort, so maybe that's perfectly normal and I don't understand it.
People are saying this EVERY expansion. No matter what decks are being played people always complain.
Meanwhile I'm just having fun playing.
This x100000. No matter what Blizzard does, people are going to act like they know how to develop a game better than them. Every single expansion "This card is broken" or "This deck is ridiculous" or "Blizzard really done goofed this time". It's almost like most of the Hearthstone community is built around complaining.
Divide by Zero is just another Mecha'thun enabler. In fact, you don't even need to wait for fatigue.
Pythagoras is really cool, but I would have liked it more if his stats were actually a Pythagorean triple (3 numbers that make a right-angled triangle, like 3, 4 and 5 or 6, 8 and 10, etc).
The Calculator is kinda funny, but I would highly doubt that ever getting printed because the game then needs to 'calculate' every single situation currently possible to find lethal. Also, it's kinda uninteractive to play against, because if there was some super complicated lethal scenario, I don't want to die because my opponent happened to play this card. I would gladly take a loss to some extremely obscure lethal than just by playing this card out of suspicion.
Altar of Greater is very clever, it punishes aggro decks that have granular damage like Odd Pally, and rewards appropriate order of attacking.
Still, well done to all finalists, because I know that I could never be in a spot like this.
Mech Odd Paladin is still a thing, and it's still rockin'. Or, you know, you could just play Odd Rogue now that one of it's biggest threats is gone. Or you can just play any Hunter deck. Looks like the game went from Druidstone to Hunterstone within a few hours.
7
Hiring people that play the game competitively is really cool because many people doubt that Blizzard has any idea on how to balance this game (as can be seen from the reviews from basically every expansion on other sites as well), and surely a competitive player knows when a card is too broken, right?
Jokes aside, what's the difference between Final Design and Initial Design? Seems strange to me that there'd be two separate teams that work on design but at separate stages. That said, I don't have experience in design of any sort, so maybe that's perfectly normal and I don't understand it.
1
Is there even a way to trade the Wisp on the same turn?
1
How will making the attack of enemy minions 1 let you play Illucia with a full board?
2
In Wild. Also this is an even card.
2
Can someone explain to me what Lackeys are? And what are "devious battlecries" supposed to mean?
2
This x100000. No matter what Blizzard does, people are going to act like they know how to develop a game better than them. Every single expansion "This card is broken" or "This deck is ridiculous" or "Blizzard really done goofed this time". It's almost like most of the Hearthstone community is built around complaining.
1
Divide by Zero is just another Mecha'thun enabler. In fact, you don't even need to wait for fatigue.
Pythagoras is really cool, but I would have liked it more if his stats were actually a Pythagorean triple (3 numbers that make a right-angled triangle, like 3, 4 and 5 or 6, 8 and 10, etc).
The Calculator is kinda funny, but I would highly doubt that ever getting printed because the game then needs to 'calculate' every single situation currently possible to find lethal. Also, it's kinda uninteractive to play against, because if there was some super complicated lethal scenario, I don't want to die because my opponent happened to play this card. I would gladly take a loss to some extremely obscure lethal than just by playing this card out of suspicion.
Altar of Greater is very clever, it punishes aggro decks that have granular damage like Odd Pally, and rewards appropriate order of attacking.
Still, well done to all finalists, because I know that I could never be in a spot like this.
1
Evil Heckler?
Next: Audre herpetic (3 words.)
Also, I found the one by ZCFlayer: Belligerent Gnome!
1
Mech Odd Paladin is still a thing, and it's still rockin'. Or, you know, you could just play Odd Rogue now that one of it's biggest threats is gone. Or you can just play any Hunter deck. Looks like the game went from Druidstone to Hunterstone within a few hours.
8
It's almost like they're a game company that has been developing a game for 4 years and actually know what they're doing.