Yeah - people got on me last time for my first version of Shark Rogue not holding up 4 days into the meta. It's like, c'mon guys! XD
- ExpirationDaD
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Member for 8 years, 10 months, and 21 days
Last active Sat, May, 9 2020 07:33:22 -
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Tarious posted a message on Deck Spotlight: Elemental Spellstone Mage, Rush Warrior, Mill RoguePosted in: NewsLike I said in the deck comment section, Dr. Boom is a better replacement for it.
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laadeedaa posted a message on Year of the Dragon - Goodbye Genn & Baku, New Solo Content, Arena Draft Pools, Smarter Deck BuilderPosted in: NewsNaturalize strictly has to do with class identity. It's a cheap single-target removal card in a class that is supposed to be weak against tall boards. It might have helped if they took the time to elaborate on each class' identity, but to give you an example: Hunter is about face, midrange, and beasts; paladin is about leveling the playing field (probably the most accurate flavor of any class) and make the opponent "play fair" (quote from HS dev); mage is good at cheap spells and ice and fire; warlock is good at taking damage in exchange for overstatted plays, etc.
Sorry m8, but I don't need an example. You are drinking the Blizzard Kool-Aid. Naturalize is part of the Classic set and has been with Druid since the beginning. Druid has always had the RAMP identity and Blizzard has now nerfed the S#!T out of that. This has nothing to do with Class identity, just another Standard nerf because of Haddronox/Mechathun/Hakkar. Naturalize basically saw no play until those cards beside the RARE mill Druid.
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Ravenirex posted a message on Got my 'The Blue Portal' cardback removed.Posted in: General DiscussionI'm not really sad about it just asking if this happened to anyone before.
Dunno why are you so full of salt.
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Lucied posted a message on Hearthstone Specialist - The New Competitive Format for 2019Posted in: NewsIs this a new game mode or it it just for official tournaments? Many players don't follow or care about the tournaments, so an announcement about new tournament rules is meaningless to them. If you want to bring more players back and keep a strong player base, you need features to attract non-tournament players.
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NIOIN posted a message on Legendary Card Reveal - THE LICH KINGPosted in: Card DiscussionSo... Why did Ragnaros go to wild again?
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Twitchy posted a message on Five Exciting Witchwood Decklists From Hearthstone ProsPosted in: NewsCurrently watching Toast play Shudderwock otk, this thing is absolutely ridiculous. It fills your board, it fills your hand with free copies of itself, it kills everything.
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messy0ne posted a message on Heroic Rend Blackhand - Warlock's AoE deckPosted in: Heroic Rend Blackhand - Warlock's AoE deckQuote from YourAverageSpic >>How the hell do you pronounce, "3st"? Thirst? Threast?
Wut!? You really reply on an old post because of a typo? What's wrong with you? This side is about Hearthstone and not about english grammar. I'm not native and just did a mistake. It works for "1st" and is not called "onest" so I guess that was the reason why I came up with "3st".
I like "Threast" though.
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clawz161 posted a message on The Headless Horseman Rides is This Week's Brawl!Posted in: NewsKrip arena simulator
"10 topdecks in a row, give me a fucking break"- me after getting hellfired and fellfire potioned and death'd and pain'd over and over and over and over -
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bonebreak2000 posted a message on Upcoming Hearthstone Balance Changes - Giggling Inventor, Mana Wyrm, AvianaPosted in: NewsCan we also get a nerf to Druids life gain?? Its the one class that can beat all control decks while gaining enough life and spreading plague, DK taunts to survive heavy aggro decks too. They have the ability to extend the game, draw faster and ramp to powerful cards.
Ramp should be what druids are good at. They have so much life gain now that their arent even hard decisions to make in most games. Ramp to 10 gain life and stall with life gain and cheap taunts, draw cards, play combo. - To post a comment, please login or register a new account.
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Sweet. Thanks HS!! Can’t wait. Free cards are good cards. Peace
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Well, in my online game I developed, everything was so easy. That’s why I quit my job & now make millions. I am flabbergasted that something so easy, making an online game that people all over the world play against each other, is so poorly done. I can’t believe this! We’ll back to my VERY, EASY job.
PS: Erebody in the club eating chips (tell me you don’t hear those words when you hear that line.)
Peace
WSP
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I know Blizzard needs to make money. However, I feel it should be 1 expansion & 1 adventure expansion throughout the year. That would be almost 200-300 new cards a year. That’s enough!!! My gosh, let us enjoy & have time to tinker & explore cards & decks, key word: TIME! Blizzard still makes money & we move at what I would call a better pace. Sometimes it feels like all we are doing is trying to incorporate new cards & figure out what works best & then BAMM: time for new cards!! Rinse & repeat! R&R, R&R, R&R, & etc. Anyway, don’t think I’m cheapskate. I don’t mind spending some money on a fun hobby. However, I think the game is being hurt by TOO many cards at TOO quick a pace. If it ain’t broke, don’t fix it. HS is awesome. Blizzard is making money & has a Pro circuit that’s making money! Chillax & smell the roses. Peace.
WSP
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Exactly!!! What’s that I hear?? Oh yea, that’s a mature & educational burn that I’m making s’mores off of at my Halloween party. Everyone knows what the mechanics of the game they are playing. As a matter of fact, every game has specific mechanics that peeps may like or dislike. However, whether they be playing for the Benjamins or playing for sh*ts & giggles, they accepted the game for how it was played, when they began playing it. Some of ya’ll be sounden like our damn dumbass president! Peace
WSP
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Movember, Movember,Movember! Hmm. I do like an adventure of old because I got more cards quicker & easier. That being said, if standard is going to work the same as it has been, I’m almost of the mindset to slow down on the expansions. Awe, hell. I guess I’m some what a creature of habit. These bright lights scare me. I’m just a caveman.
WSP
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Don't really like this card. Maybe w/ petals. However, designing a deck to trade spells in your hand. Yea, ok, have fun!
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Agree
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One card to rule them ALLLLLLLLLLLL. Oh. Sorry, wrong chat.