You can really play ANY deck you want in wild up to 15, maybe rank 10. And i suggest you do so, it can be a blast. After rank 10, and shortly before it, it'll be all crazy power level decks. I purposely dropped to rank 15 in wild, so i stand a chance with my meme decks, and can continue working on my golden heroes. Wild can be a ton of fun - especially in the lower ranks.
Oof this one was brutal. This is the first time i was actually triggered enough to come and make a comment about it aswell. The basis of sheer RNG is truly unforgiving to those with "bad luck". I went 11 brawls before my win, and I've been playing this game for years. No skill, no thought involved, just bending over and spreading them for the blizzard gods. Probably wouldn't have cared so much if a Rise of Shadows pack wasn't on the line, but of course we gotta cater to new players. Which if you're a new player and get my same RNG - I bet it'd be just as infuriating. Damn this one was frustrating.
tried this deck to multiple times to no avail. switched to odd warrior, and won first game. it is absolutely possible to outlast this boss. you'll have to create a tweaked odd warrior that includes cards that are just generally good against the boss, such as: devilsaur egg, the 1/3 mech that gives armor, and alley armor smith is SUPER STRONG against this boss. If you manage your resources properly, you can win in fatigue as i did.
I've actually found Rin to be a staple in my Renolock recently. I've even teched in a Dark Pact to ensure the kill on it. With that being said, its fairly dependent on your matchups. Around ranks 3-1 i faced quite a bit of control, and found the Rin to be the sole win condition I went for. Agree that shadow flame is probably a safe craft/addition in replacement of corrupting mist. Also agree sludge belcher is probably a good inclusion. Any other questions i'd be happy to help in any way i can, good luck!! :)
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You can really play ANY deck you want in wild up to 15, maybe rank 10. And i suggest you do so, it can be a blast. After rank 10, and shortly before it, it'll be all crazy power level decks. I purposely dropped to rank 15 in wild, so i stand a chance with my meme decks, and can continue working on my golden heroes. Wild can be a ton of fun - especially in the lower ranks.
0
Oof this one was brutal. This is the first time i was actually triggered enough to come and make a comment about it aswell. The basis of sheer RNG is truly unforgiving to those with "bad luck". I went 11 brawls before my win, and I've been playing this game for years. No skill, no thought involved, just bending over and spreading them for the blizzard gods. Probably wouldn't have cared so much if a Rise of Shadows pack wasn't on the line, but of course we gotta cater to new players. Which if you're a new player and get my same RNG - I bet it'd be just as infuriating. Damn this one was frustrating.
1
tried this deck to multiple times to no avail. switched to odd warrior, and won first game. it is absolutely possible to outlast this boss. you'll have to create a tweaked odd warrior that includes cards that are just generally good against the boss, such as: devilsaur egg, the 1/3 mech that gives armor, and alley armor smith is SUPER STRONG against this boss. If you manage your resources properly, you can win in fatigue as i did.
0
I've actually found Rin to be a staple in my Renolock recently. I've even teched in a Dark Pact to ensure the kill on it. With that being said, its fairly dependent on your matchups. Around ranks 3-1 i faced quite a bit of control, and found the Rin to be the sole win condition I went for. Agree that shadow flame is probably a safe craft/addition in replacement of corrupting mist. Also agree sludge belcher is probably a good inclusion. Any other questions i'd be happy to help in any way i can, good luck!! :)