Token druid is really really good. Taunt warrior is an extremely hard match and paladin can be problematic, especially faster murloc variants. But other than those, it can steamroll a lot of other decks (quest rogue and PWs get rekt)
Rock, paper, scissors. Jade druid destroys control and gets destroyed by aggro. People play aggro decks not because of that, aggro decks are way cheaper and easy to play.
Rock paper scissors is misleading. Aggro vs control isn't that far from 50:50
Gadgetzan: Terrible for the game as control died to Jade, Reno beat Pirates and Pirates beat Jade. Making this a rock paper scissors meta where you pretty much should concede on the spot as the matches aren't close. At least before standard a bad match-up was a 30-70 not a 5-95.
This is the problem though... it isn't a rock paper scissors meta. Reno barely beats aggro. It's more like 50:50 against it, so aggro is just outright amazing.
Christmas came early and I got a 12-0 run back to back with the mage 12-0 run :feelsgoodman:
This deck was just pretty damn good. The endless aoe with abyssals infenals and two felfires, together with early game meant it was basically impossible for me to get steamrolled. I came close to dying twice, once to an incredibly greedy paladin deck (I only won because i had felfire potion x2 in my hand by t9). There were some really strong warlocks, but they seemed to lack early game so couldn't make up the health they'd lost.
Too many really good cards to name an MVP, but I think dread infernal actually saved me a couple of times, when I needed a whirlwind but didn't want to waste an abyssal, or when it was a turn early to play abyssal.
My first 12 win mage run (somehow got it with druid, paladin, rogue and shaman beforehand)
Didn't draft this one in heartharena so I'm not sure what its tierscore would be, I'd guess like a 68/69. The MVPs were surprisingly ogre magi and archmage. 3 damage volcanic potion f**ed up some of the more aggro decks I faced.
Had a mix of opponents, a few priests, two warlocks and a few mages. Didn't see any druids or shamans. I started off playing aggressively and switched to a more controlly style at 7 wins. Closest game I had was against a paladin who just had every buff imaginable. I only won because of the spell damage bonuses and him not being able to kill doomsayer t8. He also misplayed into a flamestrike horrendously, although I get why he would do that. Probably could have beat me though if he held back on an evil heckler and a minibot.
Lmao I didn't even downvote you. I'm not petty haha. Just pointing out the obvious fact that you have to have a lot of money, or even more time, to get every card in gold. Am I lying?
After 3 years working at it, I finally finished a full golden collection days ago. I was not super happy with the 2 expansion, 1 adventure, but 3 expansions is going to be brutal to keep up with.
0
Nobody will play this card, and anyone who does deserves the winrate hit they're about to take
0
Token druid is really really good. Taunt warrior is an extremely hard match and paladin can be problematic, especially faster murloc variants. But other than those, it can steamroll a lot of other decks (quest rogue and PWs get rekt)
0
Another fool who crafted the hunter quest here.
0
0
Trash. Like most paladin Ungoro cards.
1
0
0
I think you meant 'Swords of Revealing Light'
0
Lol you're acting like *you* revived hunter. I promise you're not the first person to get the idea to use Buzzard like that.
And on top of that, there definitely isn't a unicorn hunter. It just sucks as a class for now.
4
Goes 1-1 ----> hunter may be playable. Play like 30 more games with it man
1
Moronic.
0
Christmas came early and I got a 12-0 run back to back with the mage 12-0 run :feelsgoodman:
This deck was just pretty damn good. The endless aoe with abyssals infenals and two felfires, together with early game meant it was basically impossible for me to get steamrolled. I came close to dying twice, once to an incredibly greedy paladin deck (I only won because i had felfire potion x2 in my hand by t9). There were some really strong warlocks, but they seemed to lack early game so couldn't make up the health they'd lost.
Too many really good cards to name an MVP, but I think dread infernal actually saved me a couple of times, when I needed a whirlwind but didn't want to waste an abyssal, or when it was a turn early to play abyssal.
0
My first 12 win mage run (somehow got it with druid, paladin, rogue and shaman beforehand)
Didn't draft this one in heartharena so I'm not sure what its tierscore would be, I'd guess like a 68/69. The MVPs were surprisingly ogre magi and archmage. 3 damage volcanic potion f**ed up some of the more aggro decks I faced.
Had a mix of opponents, a few priests, two warlocks and a few mages. Didn't see any druids or shamans. I started off playing aggressively and switched to a more controlly style at 7 wins. Closest game I had was against a paladin who just had every buff imaginable. I only won because of the spell damage bonuses and him not being able to kill doomsayer t8. He also misplayed into a flamestrike horrendously, although I get why he would do that. Probably could have beat me though if he held back on an evil heckler and a minibot.
0
Lmao I didn't even downvote you. I'm not petty haha. Just pointing out the obvious fact that you have to have a lot of money, or even more time, to get every card in gold. Am I lying?
0