Ok, change the artworks, you can explain it however you want (although Deadly Shot had one of the best artworks from Classic), but what's the reason behind changing the name from Mistress to Queen of Pain? Does the word 'mistress' have any negative connotations? I don't believe that it's a feminist "women are not servants" (or something like that) shit like some people say. I just don't get it, how can a card with 'queen' in its name be 1/4.
- DonBoba93
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Member for 5 years, 6 months, and 9 days
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MrNightmare posted a message on Blizzard Responds to Artwork CriticismPosted in: News -
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thazud posted a message on So what about Sap?Posted in: General DiscussionStop whining about every single rogue card.
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Ace100ace200 posted a message on New Priest Card - Plague of DeathPosted in: Card DiscussionQuote from Splatacleze >>At least it kills their own stuff as well...
Priest will most likely have no board/a weaker board so it doesn't matter.
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OneTrickPony posted a message on New Priest Card - Plague of DeathPosted in: Card DiscussionIronic that this plague works best vs. Mechs.
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hillandder posted a message on New Warrior Card - Restless MummyPosted in: Card DiscussionIt's Militia Commander but it can deal six damage instead of five and it removes more than one minion, very strong. However, Militia Commander typically leaves behind a 2/1-3 body which is better tempo while the Mummy, due to how it's designed, will not. Another thing to consider is that Mummy is no good against high health, low attack minions like Magic Carpet or Upgradeable Framebot both of which are crucial for the Warrior to remove. It's by no means a straight upgrade to Militia Commander, but still a worthy alternative
Am i missing something or Milita can't remove the carpet in 1 turn, while the new card can?
The new card can't because the first attack in carpet don't will kill the mummy.
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arius111 posted a message on Saviors of Uldum! New Hearthstone expansion releases on August 6th!Posted in: NewsSo alt Heroes from now on can only be bought. And for a limited time only.
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xanzan1 posted a message on Saviors of Uldum! New Hearthstone expansion releases on August 6th!Posted in: NewsSome people like to have fun in their card games. Even a random card has a level of skill. Yogg saw tournament play before the nerf.
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Tibainium posted a message on New Priest Card - Plague of DeathPosted in: Card DiscussionSeems way to expensive. But since Twisting Nether seems play in control warlocks, I could see this being played aswell
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FortyDust posted a message on New Mage Card - Puzzle Box of Yogg-SaronPosted in: Card DiscussionFun. Lots of great flavor. But probably a terrible card.
Literally exactly what they said about Yogg himself before the release of Old Gods.
I wonder if people will be less angry about it as a Mage-only card.
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1xbenx1 posted a message on New Neutral Card - Questing ExplorerPosted in: Card DiscussionHelps to offeset how bad it is to play a quest T1. Funny anti-synergy with the Druid quest though.
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Yep, Artefact failed because there was no way to craft any deck, except for paying with money to buy cards. And when i say pay, i mean top rated cards were over 50 bucks. For a single card. Havent played it of course, since i would have to pay for it, which i dont have money for, but it seemed like a fun game to me so i kept track of the events.
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The thing is, im so broke I dont even have a credit card xD
I've been playing hearstone for 4 years now, and haven't spent a single dime on it. Because neither do i have the money, nore do i have a credit card from which i would spend it. But at least its free.
Faeria looks like an amazing game, and i would sure sink tons of hours into it, but having to pay isn't something that i can do.
Thanks for your replay though :)
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That might be the cast. In fact, seems like we will recieve 1 card per day, until Monday, so we dont have blank space. I expect another 2 videos like the one today, in the next 2 days.
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Each time they bring new solo content they say exactly this "This highly replayable Solo Adventure". And dont get me wrong, each new solo content was a great fun for me. For up to a weak at most. But its not replayable. IF it awarded packs after each succefull run, it would be a bit more replayable, but so far, after you beat everything solo content has to offer, you have no reasons to beat it over and over again.
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So many amazing cards, I had to put my vote for 12 cards.
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Not likley, but you can climb to rank 15, depending of the opponents you get, and the deck that you get. Some of the decks are really great, maybe even tier 2, but some just dont have any real win condition, and have some unreasonable cards included.
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That's awesome, congrats! I crafted golden whizbang on day 1 of Boomsday, for exactly those reasons. Decks offered in that way, aren't op, but i got to try many cards i wouldnt be able to try another way, since im a free to play player. That's the only golden card i ever crafted.
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I agree that Helix should shuffle 2 armor packs, which could maybe give 8 armor each instead? And no, gaining armor isnt stronger then dealing damage, since dealing damage can kill your opponent, while gaining armor can't, thats why armor and healing cards always have higher numbers for the same costs.
Dorg is a great design, and people are forgeting that warrior can play with a lot of weapons which could enable it to get bellow 12 HP on warriors turn, by attacking an enemy minion.
Mechasmith Monk is my favorite. I love the magnetic as a whole, but giving magnetic to mechs that didnt have it? Damn that could make some really interesting interactions!
Mrglidan is to strong. It's not hard to flood the board with murlocs, especialy with warlocks hero power, and even with just 1 murloc on board, this would be a 5-3 card for 3, which is too much.