• 7

    posted a message on Patch 20.2.2 - Balance Changes, Quilboars In Battlegrounds Nerfed & More

    Mage will remain dominant.

    Posted in: News
  • 6

    posted a message on New Hunter Legendary Card Revealed - Tavish Stormpike

    That's a great observation

    Posted in: News
  • 2

    posted a message on New Hunter Legendary Card Revealed - Tavish Stormpike

    Have Highmane survive 1 turn?  That'll be tough

    Posted in: News
  • 4

    posted a message on New Hunter Legendary Card Revealed - Rinling's Rifle

    What a joke

    Posted in: News
  • 0

    posted a message on New Warrior Epic Card Revealed - Tent Trasher

    Seems fair, will see play, 7/10

    Posted in: News
  • 0

    posted a message on Druid turn 3

    Just play aggro , easy cheap and i can watch tv.

    Did you not see his board? He is aggro....

     

    Posted in: General Discussion
  • 0

    posted a message on Blizzard's current design philosophy

    Raw thoughts:

    The very fact we're anticipating nerfs is what disheartens me. Why did it have to become the norm? Nerfs were few and far between once, I don't care about what other CCGs do.

    Just because you see someone do something means you are justified(and infallible) to do it too?  That kind of logic falls through many holes...

    I used to love this game once and even recommend to friends, but I'd be a bad friend to recommend it now, in the game's current state; the power creep, the balance(or lack thereof), the cost of crafting, cost of packs, the slow daily gold gain(and limit). You could spend nearly 2 hours in the game and gain MAYBE 2/10 of a pack...

    The fact I'd rather fight a Demon Hunter than a priest really opened my eyes the other day at how they either don't know what they're doing anymore or don't care enough to change.

    Re: Balancing. I've heard things like "XYZ class isn't OP because XYZ-2 class crushes it", meanwhile XYZ-3 class struggles to fight both. There is a difference between balancing 1 class vs 1 class and balancing 1 class vs all classes. Why should I have to switch to playing a whole different class and deck type just to win games? Why can't I stick to my favourite class, (WHICH I'VE SPENT 1000s of DUST ON) to win? Before you finish that thought, a lot of the appeal of the game IS for the various classes that encourage various player play-styles. It's literally what they're trying to sell you.

    I don't get it anymore, this game has become more exhausting and a chore than before. I kinda want it to die and stay dead for a while so that Hearthstone 2 can finally come about. Maybe by then they'll learn about their player-base.

    Posted in: General Discussion
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