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    posted a message on Barrens - This meta has issues, but I really enjoy it. Do you?

    Heal Paladin? Go on...

    Posted in: Standard Format
  • 1

    posted a message on New quillboars.

    new tribe introduced dominates. new hero introduced dominates, new class, new weapon etc. thats how marketing works in gaming

    Posted in: Battlegrounds
  • 1

    posted a message on Is there any hope for us wild players? Blizz might not balance wild this round!
    Quote from PetiteMouche >>
    Quote from DMH_Meta >>
     

     reasonable? take you blindfold off my dude. yes insanely lucky, and no, any other play from the pirate warrior wouldnt have change the course of the match, with those 2 apprentices out and luna he would have cycled for more if needed, he didnt need to play any spell from evocation since that was the last card to do the lethal.

    they needed those exact cards, and btw very well played by the mage since they tried to go for it, with some very well placed order so that they can make use of their mana properly, but it comes off as a  huge scam when they can play 10 mana worth of minions alone.

     If the evocation spells were all high cost spells (which is likely in Wild), the loop would have ended there. Most of the time when I play against APM mage, this happens between turn 6 and 8. By that time, i usually have a board big enough to soak hundreds of damage ticks, since APM mage is usually not going to be able to clear ANYTHING before their big swing turn.

    I like how you feel a lucky APM mage win on turn 4 comes of as a huge scam but pirate warrior casually doing 22 damage in 4 turns sounds perfectly fine to you. I'd say YOU take you blindfold off my dude. Either you think both decks are a problem in this replay, or both decks are fine. Give 1 bad draw to the APM mage and the pirate warrior wins on turn 5 with no possible counterplay from the APM mage. 

     its an aggro deck. plenty of aggro deck do lethal dmg by turn 5 if left unchecked. u can still do countrerplay remove their minions and a bunch of other stuff to avoid getting killed. thats why theres two player going at it. the mage plays cant be countered as easily.

    yes it was a play once in a thousand but it was a reply to your question "I don't know how it would be possible to summon multiple apprentices and a flamewaker and then vomit 20+ spells, with 4 mana cristals."

    i showed it to you how it was possible and then u go off of your way to almost dismiss it. you even say the warrior could have won by playing more board? all the plays involved maxing out the minions on board. so i have no idea why u seem so mad. ive given u proof of how its possible to play 10 mana worth of minions and a bunch of spells to otk the opponent and u still tried to dismissed it. yes insanely lucky, but the possibility is there. your question was answered. that was the whole point- you seem to have a chip on your shoulder cause it was with a pirate warrior. trust me there are a lot of more powerfull decks than pirate warrior so dont play it like its a super broken deck cause it isnt.

    Posted in: Wild Format
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    posted a message on Is there any hope for us wild players? Blizz might not balance wild this round!
    Quote from PetiteMouche >>
    Quote from DMH_Meta >>
    Quote from PetiteMouche >>

    I still haven't lost to APM mage, it's legit the easiest deck to counter and the most overrated deck in the world just vomit your hand, build a board and they're done, it's hilarious. They must be extremely lucky with draw order to win on turn 4 because I have not seen this and I don't know how it would be possible to summon multiple apprentices and a flamewaker and then vomit 20+ spells, with 4 mana cristals.

    Darkglare warlock haven't seen it in weeks. And I agree that it's a much more consistent and powerful deck overall.

    If these are the problematic decks in Wild then yeah the format is good and stable.

    Personally I'm enjoying Wild and I don't think any balance change is needed right now, the format has more than enough cards and counter plays to balance itself out when necessary.

    I am currently on a massive win streak with Reno Even mage, it seems nothing can resist my meme energy. Wild is more balanced than Standard. 

     

      "I don't know how it would be possible to summon multiple apprentices and a flamewaker and then vomit 20+ spells, with 4 mana cristals."

    im glad you asked. here take a peak:  https://hsreplay.net/replay/ERjWzdxGzNuwiR5jdzk4Ro

     Thanks. So he was insanely lucky and he almost got killed by pirate warrior on turn 4 before going off. Had the pirate warrior played a little more for board and a little less for face damage, he would have won.

    Replay seems reasonable to me.

     

     

    reasonable? take you blindfold off my dude. yes insanely lucky, and no, any other play from the pirate warrior wouldnt have change the course of the match, with those 2 apprentices out and luna he would have cycled for more if needed, he didnt need to play any spell from evocation since that was the last card to do the lethal.

    they needed those exact cards, and btw very well played by the mage since they tried to go for it, with some very well placed order so that they can make use of their mana properly, but it comes off as a  huge scam when they can play 10 mana worth of minions alone.

    Posted in: Wild Format
  • 3

    posted a message on Is there any hope for us wild players? Blizz might not balance wild this round!
    Quote from PetiteMouche >>

    I still haven't lost to APM mage, it's legit the easiest deck to counter and the most overrated deck in the world just vomit your hand, build a board and they're done, it's hilarious. They must be extremely lucky with draw order to win on turn 4 because I have not seen this and I don't know how it would be possible to summon multiple apprentices and a flamewaker and then vomit 20+ spells, with 4 mana cristals.

    Darkglare warlock haven't seen it in weeks. And I agree that it's a much more consistent and powerful deck overall.

    If these are the problematic decks in Wild then yeah the format is good and stable.

    Personally I'm enjoying Wild and I don't think any balance change is needed right now, the format has more than enough cards and counter plays to balance itself out when necessary.

    I am currently on a massive win streak with Reno Even mage, it seems nothing can resist my meme energy. Wild is more balanced than Standard. 

     

      "I don't know how it would be possible to summon multiple apprentices and a flamewaker and then vomit 20+ spells, with 4 mana cristals."

    im glad you asked. here take a peak:  https://hsreplay.net/replay/ERjWzdxGzNuwiR5jdzk4Ro

    Posted in: Wild Format
  • 1

    posted a message on Cards you hate that aren’t broken.

    Counterspell: Make your opponent skip their turn

    Posted in: General Discussion
  • 1

    posted a message on Finally a Legend after all those years!

    wait how come u never made it to legend but decided to try and get it on the most grinding mode? i say grinding cause everyone started last month with just 2 stars bonus, and the amount of time u need to dedicate to actually reach legend is immense. like i can reach legend on both wild and standard and with the same allotted X amount of matches played for Classic i probably cant even reach diamond.

    that was a weird mode choice, to get legend.  Congrats of course, no doubt a gruesome  task to do with such low stars bonus

    Posted in: Twist Format
  • 1

    posted a message on I think "Oh My Yogg!" should be changed

    counterspell with huge random in paladin, cause reasons. anyone with WoW lore knowledge know if this kind of effect is normal for paladin?

    Posted in: General Discussion
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    posted a message on Everybunny Get In Here is This Week's Tavern Brawl

    so many bugs, firs the launch now the brawl, i wonder what Aprils Fools has in store for us

    Posted in: News
  • 1

    posted a message on Forged in the Barrens Launch Day - Everything You Need To Know!

    still unplayable, no idea how some ppl can q. like the issue is when using core cards. but theres no way anybody is playing without a single core card. worst bug ever. its been close to 2 hours

    Posted in: News
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