Just quit the game already will ya?
Looking at cards like Zilliax Deluxe 3000 they came up with something completely new.
- Cr3nshun
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Member for 6 years, 5 months, and 2 days
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M1ch43l posted a message on Whizbang's Workshop: Card List, Release Date, & Expansion DetailsPosted in: Guides -
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Nekkro2 posted a message on Welcome to the Year of the Pegasus - Core Set Update, Festivities & More!Posted in: NewsThey give you a brand new Legendary, 22 special cards, a cardback, a 1-month long of nostalgia trip with the Twist format and a 24hs twitch drops (and WOW stuff for those who play it)
I was expecting like 3 random standard packs and an Arena Ticked. Coming from Blizzard this is a huge loot.
The 5 year anniversary was literally a HS museum that you only could visit going to a phisic place and was like 6 walls of random HS related art, and a 3 minute long Youtube video of the VA of the Innkeeper talking about his life. AND the reused Tavern Brawl of killing the Piñata boss.
It's also 10 years from Heroes of the Storm and the only celebration that it had was my comment here mention that Heroes of the Storm existed.
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zakatara posted a message on Patch 28.2 - Hearthstone AchievementsPosted in: NewsWoah, this is worthless...
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lv426a11 posted a message on Hollow Hound still a problematic cardPosted in: General DiscussionI think hound is broadly OK with the exception of the interaction with Always a Bigger Jormungar.
The cleave effect is one of the few things that you can actually try to play around - either using locations or dormant minions to "block" a spot, or by playing taunts on the end. Even if you have neither of those things you can position your biggest minion in the middle so that the hound dies.
No one thinks hound is too good in Death Knight which tells you that the problem lies with the other hunter cards, not the hound.
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TheArcanist236 posted a message on 25.0 Known issues - Standard and Class Packs Disabled Due To BugPosted in: NewsA bug in the game breaks matches for two weeks: well, let's wait for next patch
A bug in the game gives players Legendaries: *immediately fixed in an hour*
At least I was able to get 3 signatures from my first standard pack, screw you
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RAGEdarky posted a message on Blood DK will eat aggro players for breakfastPosted in: General DiscussionHearthpwn users before any new expansion launch: Control decks will prevail!
Hearthpwn users after any new expansion launch: *getting rekt by aggro and combo decks*
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exhem posted a message on Next Expansion News Coming Tuesday November 1st - Twitch Leak!Posted in: NewsI don't know who you are, but you sound like someone that desperately needs to get a life.
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Plahtica posted a message on Next Expansion News Coming Tuesday November 1st - Twitch Leak!Posted in: Newsmore hyped for Brofist leaving than for the new expansion
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DropDeadCynical posted a message on Next Expansion News Coming Tuesday November 1st - Twitch Leak!Posted in: NewsI'll leave the community.
I'll admit I only read as far as the above sentence, but based on that I have no idea why you are being downvoted. This is great news!
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Andrei2007 posted a message on What a bullshit cardPosted in: Card DiscussionQuote from Andrei2007 >>While I am not a big fan of Denathrius in standard, the fact that you let a rogue get to 10 mana in wild is totally on you mate.
So I'm supposed to play aggro in wild? The card is overpowered AND unfun regardless of win/loss. It feels dirty even when you win with it.
Would you consider Neptulon Priest aggro? Wild has hyperfocused strategies. Aggro builds up a massive board by turn 3-4. Combo draws their entire deck by turns 7-8. And control should always have a big payoff moment. If your deck does not have any of these, it's a bad deck. You have no gameplan. So either win before their turn 10, or have a deck that doesn't really care about denathrius, or at least disrupt it if you have a contol deck without win conditions.
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Battletag: Crenshun#21484Region: EUTrade Only?: Yes, You go first after I show you my quest.Done with Beiko14#2957
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"So out of the 9 classes before March of the Lich King, 4 have not had a Diamond card at all. Shaman, Warrior, Priest, and Rogue have 1. Mage has 3."
I like counting (and progressing through) them as follows;
3 cloth classes - Mage, Priest, Warlock
3 leather classes - Demon Hunter, Druid, Rogue
2 mail classes - Hunter, Shaman
+2 plate classes - Paladin, Warrior
10 classes altogether. But f DH, am I right? Can't say I can blame the author, that class needs to pay for its past transgressions.
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"Battlegrounds Hero Skin - Abyssal Volcano Ragnaros"
That is a reward in the current rewards track. Probably a typo ( i hope).
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It is safe to disenchant the regular version. However, unless you really need the dust now to craft something else, i would advise always keeping extras in case they get nerfed so you can then get the full dust value. Doesn't happen often, but it is always nice when it does.
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Robe of volatile Power. It drops from 4 specific bosses in Molten Core.
Also, in case you are interested, there exist 2 recolors of this model. 1 drops in Sunken Temple from Hakkar (embrace of the wind serpent) and one is craftable/ bind on equip (arcanoweave robe).
I used to wear these a lot when i played wow.
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How do you win against big priest other than pray that you highroll a perfect kazakus potion?
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What if it has to do with the book of mercenaries? When you select a hero power you get unique dialogue with that hero. Almost like a progressing mini-story within the story. And its 4 heroes. So maybe complete the book of mercenary while only ever choosing one specific hero power from start to finish?
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It's in the 'Progression' tab. It is called 'Tavern Regular' and has a hero portrait icon next to it (instead of the achievement points icon).
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It was clearly stated even in the patch notes that it is retroactive. But hey, i would love to see your "multiple times" proof/blue post etc.