• 0

    posted a message on Nerf Dr 6: Sunkeeper Tarim?

    Do you know when a card is broken? Just try to think if this card was from a different class and ask if it is going to be good. Tarim would be good in ALL classes, just because it is SO much versatile and the math behind it is just insane, been a 3/7 is ridiculous because this card can tank 3 minions that was just transformed into 3/3, and guess what, it is a taunt. 

    I just can't see an explanation for a card like this exist, legendaries must serve for a specific archetype, not for ALL types of decks. Some people says that Tyrion is the best legendary card in the game, but for real, Tyrion can be countered easy with silence. And guess what, Tarim just CAN'T be countered.

    Posted in: Card Discussion
  • 0

    posted a message on Shudderwock - Kalimos interaction bug

    Ok, if you guys are saying that got different results then it is random for sure. But it was really awkard for me to get the same results all the time hahaah

    Posted in: Card Discussion
  • 0

    posted a message on Shudderwock - Kalimos interaction bug

    Hey guys, for now I think that I have used more than 7 times Shudderwock repeating Kalimos Battlecry and he used the Earth elemental discover that fill the board with 1/1. Developer Peter Whalen said on Twitter that it is Random, but it doesn't seem to be true.

    Can anyone confirm this?

    Posted in: Card Discussion
  • 0

    posted a message on Does Infinite Toki ever use her hero power?

    She uses it for lethal damage. Got me three times with it =/

    Posted in: Monster Hunt
  • 0

    posted a message on The Monster Hunt Solo Adventure is Now Live!

    Tess is really good with spell damage, I just won with her without jades.

    For me the hardest one is the green guy that revive your minions with 1/3 that causes 1 damage to all characters. He is insane, actually Hagatha says that he was the one responsible for protecting her when she was about to die, really interesting story by the way.

    Posted in: News
  • 6

    posted a message on Two New Rogue Card Reveals - Mistwraith & Pick Pocket

    2 Legendaries, 2 Epics, 3 Rares and 3 Commons. Nothing is wrong.

    Posted in: News
  • 4

    posted a message on Kobolds & Catacombs - Hearthstone's Seventh Expansion

    Aratil, the Hearthstone community manager said:

    "We estimate that Kobolds & Catacombs will be available for play by the following times:
    Americas Region: December 7 12:00 PM PST
    Asia Region: December 8 9:00 AM KST
    Europe Region: December 8 05:00 AM CET"

    Posted in: Guides
  • 6

    posted a message on Ravenous Pterrordax

    Can you guys points to the source where you get that information? Because for me Adapt twice and Adapt, then Adapt are pretty much the same.

    Posted in: Ravenous Pterrordax
  • 0

    posted a message on E. Malone Reveals Three New Cards!

    9 + 5 = 14 * 2 = 28

    Playing this minion on turn 5 would be insane, come on... I don't think that the meta is going to play a lot of silence and BGH, I think it will stay aggressive as it is now. Let's see, everything are just speculations right now.

    Posted in: News
  • 6

    posted a message on The Last Kaleidosaur

    Do you know that Paladin has 7 healing cards?

    Posted in: The Last Kaleidosaur
  • 0

    posted a message on E. Malone Reveals Three New Cards!

    @NoName11247

    Soggoth is a 9 mana minion 5/9 with taunt, defensive minions aren't winning conditions... How can you compare with a card that can actually cause 28 damage in one turn? (Windfury + 9 attack + stealth) And it is only 5 mana, so it has a HUGE difference.

    Posted in: News
  • 2

    posted a message on E. Malone Reveals Three New Cards!

    What part of can't be targeted by spells you didn't read?

    Posted in: News
  • 0

    posted a message on Journey to Un'Goro - Hearthstone's Fifth Expansion

    I think it will be Destroy X minions, but a really big number like 15.

    But the reward will be something to win the game for real hahaha.

    Posted in: Guides
  • 2

    posted a message on Living Mana

    Ok, so how can you use Wisps of the Old Gods with empty mana crystals?

    Posted in: Living Mana
  • 1

    posted a message on Living Mana

    I can't see why it's very unlikely... Innervate says: "Gain 2 Mana Crystals this turn only", so they are Mana Crystals, the only difference is that they will vanish by the end of the turn. You will spend 5 Crystals to play the card no matter what, so if it does not work then it will be forced not to by the devs, which makes no sense to me...

    Posted in: Living Mana
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