Spending your T2 removing your opponents board is not a wasted turn. Druid have (often) a kinda high curve because they are reliant on Wild Growth and Innervates so they'll probably have limited follow-ups.
In arena, it's not. In constructed against druids it is a wasted turn. The hole point of Ramp Druid is to get to the late game as early as possible using your ramp cards or just stalling the game using taunts and removal. Removing a 2/3 that does nothing is a big tempo loss early on the match.
And by nothing I mean that the moment Darnassus Aspirant get's removed as you said is just a 2/3 river croc. Even if you don't have a T3 play (which I find pretty unlikely if you built your deck properly) you have successfully skiped one of your opponents turn and wasted one piece of removal.
People are overvaluing this card really. How are you supposed to keep your 2/3 alive against the prominent 3-damage removal spells? This will get removed just as quick as Knife Juggler, and your value will be diminished to a mere River Crocolisk
It is not that insane.
That's the point. Your opponent won't develop any board presence just to kill a River Crocolisk and as a druid all you need to do is win the early game board battle and just get out of control mid/late game
Card seems terrible at start, but wailing soul could be a thing (unlikely). Is really strong with things like youthful brewmaster and silence. Seems pretty fun, but inconsistent and clunky!
I can't understand why people want so bad to silence this card. With the deathrattle this thing has a soft-taunt tag attached to it, if your opponent doesn't kill it you have tempo advantage and if they do you still have tempo advantage because they wasted one turn to remove a 2/3 from your board. There's NO downside to this card at all (unless for some reason you have Baron Rivendare on your board lol)
I mean, is just speculation. Darnassus could be trash depending on the meta and the cards to come but I think right now it's pretty darn awesome.
In arena, it's not. In constructed against druids it is a wasted turn. The hole point of Ramp Druid is to get to the late game as early as possible using your ramp cards or just stalling the game using taunts and removal. Removing a 2/3 that does nothing is a big tempo loss early on the match.
And by nothing I mean that the moment Darnassus Aspirant get's removed as you said is just a 2/3 river croc. Even if you don't have a T3 play (which I find pretty unlikely if you built your deck properly) you have successfully skiped one of your opponents turn and wasted one piece of removal.
Edit: and that's why I don't agree playing cards like Wailing Soul along with this. Your deck wants cards like Piloted Shredder, Sludge Belcher, Druid of the Claw and Shade of Naxxramas
That's the point. Your opponent won't develop any board presence just to kill a River Crocolisk and as a druid all you need to do is win the early game board battle and just get out of control mid/late game
I can't understand why people want so bad to silence this card. With the deathrattle this thing has a soft-taunt tag attached to it, if your opponent doesn't kill it you have tempo advantage and if they do you still have tempo advantage because they wasted one turn to remove a 2/3 from your board. There's NO downside to this card at all (unless for some reason you have Baron Rivendare on your board lol)
It's Darnassus Aspirant confirmed by Yong Woo on twitter
that would be insane.