Indeed I see half the lobby dying at turn 8-9 very often and 2 or 3 people dying on turn 6 is also very common. The patch is fun now but I think this will get really annoying really quick. In fact I already quit after a few games yesterday wich I never did before in battlegrounds. I was consistent top 4 btw so that wasn't the issue (also played top 200 most patches) I just prefer to play against more players and games lasting a bit longer than turn 10-11.
Comps like Elemental , Pirates , Boar ect. are harder to scale to a descent power if games are over so quick. Often when you really start scalling the game is already over within 1 or 2 turns. There are also huge power swings where you just die out of the blue within 2 turns even if you hit all the right things. In my opinion there was 0 reason to lower the health total and it doesn't help the game unless they wan't it to be another "We want to play a quick game in the toilet or waiting room" mode like standard and Marvel Snap.
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Indeed I see half the lobby dying at turn 8-9 very often and 2 or 3 people dying on turn 6 is also very common. The patch is fun now but I think this will get really annoying really quick. In fact I already quit after a few games yesterday wich I never did before in battlegrounds. I was consistent top 4 btw so that wasn't the issue (also played top 200 most patches) I just prefer to play against more players and games lasting a bit longer than turn 10-11.
Comps like Elemental , Pirates , Boar ect. are harder to scale to a descent power if games are over so quick. Often when you really start scalling the game is already over within 1 or 2 turns. There are also huge power swings where you just die out of the blue within 2 turns even if you hit all the right things. In my opinion there was 0 reason to lower the health total and it doesn't help the game unless they wan't it to be another "We want to play a quick game in the toilet or waiting room" mode like standard and Marvel Snap.