The whole issue is anub'arak really, undead would be fine without it. Since you generally have to kill the board 2-3 times to fully clear an undead board, you end up with like over 20 minions each with 30+ attack and win by sheer hit advantage. The whole eternal knight package isn't even that amazing, it's just eternal summoner provides 3 bodies to get anub'arak buffs, 6 if it gets reborn which often happens.
I don't think deathwhisper is in need of changes - you do need strong turn 6 tribe minions, it just feels OP because anub'arak makes everything under seem broken.
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The whole issue is anub'arak really, undead would be fine without it. Since you generally have to kill the board 2-3 times to fully clear an undead board, you end up with like over 20 minions each with 30+ attack and win by sheer hit advantage. The whole eternal knight package isn't even that amazing, it's just eternal summoner provides 3 bodies to get anub'arak buffs, 6 if it gets reborn which often happens.
I don't think deathwhisper is in need of changes - you do need strong turn 6 tribe minions, it just feels OP because anub'arak makes everything under seem broken.