Paladin: Most of the good 1-drops and Silver Hand support rotated, leaving this one largely stranded.
Priest: Mostly seen in a gimmick Reno Jackson deck as the win condition. Not super good, but it's pretty fun.
Warlock: Another more gimmicky one. Like Mage, it's largely stranded as the good self-damage cards rotated, but it's got the makings of a potential deck or two, and could be built many different ways. Worth mentioning it's currently Banned in Wild.
Warrior: Most popular quest on Ladder, but mostly at low ranks. Easy to pilot, curves out easily, but it's a really vanilla tribal deck. Was recently nerfed so you can try it if you want.
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I ignored the ones OP already owns because if they wanted to, they could try it out. Rogue was one of the three they already own.
Per class, for Standard: