Yeah, but there are two factors to determining when to nerf something. The first, and primary metric, is simply perception. Decks that are perceived as being unfun to play against (usually because they're strong in a particularly domineering way) will get the boot even if they're fine in actual power level. The second metric is indeed the power level. It has happened before that a deck was particularly impressive in performance, but didn't really get perceived by the general playerbase as such, but got nerfed because of that.
Basically what I'm saying is just that the game is balanced around both of those factors, and as long as *any* of the two are a problem, it's a target for nerfs. It's not a guaranteed one, of course, but it becomes very likely. In reality, both factors are crucial to the health of a meta-game.
You seem to have a particularly high degree of insight into Blizz's decision making process with regard to balancing, did you read about all of this somewhere or do you have experience in this area? Jc
I'm not sure why you guys are bringing up legend so much. Most people aren't legend, and HS as a game has never been balanced around legend either, not primarily. If something is fine in Legend but feels miserable for everyone else, it gets hit. It really is that simple. The goal of nerfs is not game balance per se, but fun for the core playerbase. Sometimes, they're the same thing. Sometimes, they're not.
I'm not certain if this is true, but it does make sense. I think the reason people keep bringing up legend, if I had to speculate, is that people may think that how a deck plays in legend is a better representation of its actual power level relative to how well it does at lower ranks, and thus that play in legend is a more reliable instrument for the purpose of determining whether nerfs are needed.
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You seem to have a particularly high degree of insight into Blizz's decision making process with regard to balancing, did you read about all of this somewhere or do you have experience in this area? Jc
I'm not certain if this is true, but it does make sense. I think the reason people keep bringing up legend, if I had to speculate, is that people may think that how a deck plays in legend is a better representation of its actual power level relative to how well it does at lower ranks, and thus that play in legend is a more reliable instrument for the purpose of determining whether nerfs are needed.