The fact that people will always complain about the top deck does not mean the top deck should never be nerfed.
Anytime a deck has only one or two truly bad matchups in the meta, it's a real problem. Such is the case with Questline Warrior.
but Q Warrior is not a top deck
In D5-D1 it's by far the top deck in both win rate and popularity. In legend and up you start seeing rogue, mage and paladin doing better. I think people are just tired of the deck :)
Yogg knows I certainly am tired of it. But it has become predictable, which I can only imagine has hurt its win rate, at least a little bit.
I've been playing big beast hunter on ladder these days and it's kind of funny how just dumping stats and taunts all over the board seems to work against pirates. It also does fairly well against the new Edwin/Smite nonsense rogue deck that I keep seeing, too.
I mean, usually, anyway. It's still a card game, so you can't always count on draw and RNG. *shrug*
At this point, I don't actually see them nerfing pirate warrior. They're going to let it stagnate, and the next set probably won't have (many) pirates, so it'll just be the way it is and other decks will get stronger.
Wild is another story, since it already has everything it could ever need to be oppressive. The only way to take it down a notch there is to.... uh....
Yogg knows I certainly am tired of it. But it has become predictable, which I can only imagine has hurt its win rate, at least a little bit.
I've been playing big beast hunter on ladder these days and it's kind of funny how just dumping stats and taunts all over the board seems to work against pirates. It also does fairly well against the new Edwin/Smite nonsense rogue deck that I keep seeing, too.
I mean, usually, anyway. It's still a card game, so you can't always count on draw and RNG. *shrug*
At this point, I don't actually see them nerfing pirate warrior. They're going to let it stagnate, and the next set probably won't have (many) pirates, so it'll just be the way it is and other decks will get stronger.
Wild is another story, since it already has everything it could ever need to be oppressive. The only way to take it down a notch there is to.... uh....
Probably... just....
Yep.
Uhh... how do you figure? 1 of their minions now has less health.
That's good for them?