If you can at least close the mana gap to 2-mana then your chances of getting Flare increase greatly as it becomes the more effective answer the the present board state. I’m not sure how your replay link works but could you not have cast the 1 or 2 cost spells to manipulate your mana before playing Zeph?
if I'd used Grievious bite first, that'd have been playable - I'd initially missed that that would drop the HP to 0 mana - that was probably the best play, in hindsight, though with 4 remaining and a HP that costs 2 I was confident of flare (and tilted afterwards). Still chance of Zeph being a blithering idiot, though, and offering three 2-mana burn or pings for the remaining minion.
The only 1 mana spell was unplayable - randomly generated from L&L and no deathrattles on board (or in deck, but always zombeasts eventually).
According to the replay, your heropower was 0 after Quick Shot (you appeared to have completed that stage of the quest) though. Was the replay displaying that incorrectly? All my comments were based on that being true.
If you can at least close the mana gap to 2-mana then your chances of getting Flare increase greatly as it becomes the more effective answer the the present board state. I’m not sure how your replay link works but could you not have cast the 1 or 2 cost spells to manipulate your mana before playing Zeph?
The replay works if you copy-paste it into a browser. The URL text entry was busted so it's just not a hyper link. Anyways, I attached a screen grab from the replay, specifically at the start of the turn in question.
Per my comment above, it basically comes down to him possibly playing Bola Shot or Grievous Bite after Quick Shot and before Zeph, because the only 1 mana card is unplayable (Play Dead).
Yeah, sadly the turn 8 round maybe should have been Quick Fire (which you did to test Counterspell and managed to get damage from), Bola Shot or Grievous Bite, and then hope that getting to 2 mana is enough to nudge him towards Flare. Still, that was a tilting thing to see, and ultimately lose the game... Fireball, Consecration and Swipe? Wtf.
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According to the replay, your heropower was 0 after Quick Shot (you appeared to have completed that stage of the quest) though. Was the replay displaying that incorrectly? All my comments were based on that being true.
The replay works if you copy-paste it into a browser. The URL text entry was busted so it's just not a hyper link. Anyways, I attached a screen grab from the replay, specifically at the start of the turn in question.
Per my comment above, it basically comes down to him possibly playing Bola Shot or Grievous Bite after Quick Shot and before Zeph, because the only 1 mana card is unplayable (Play Dead).
Yeah, sadly the turn 8 round maybe should have been Quick Fire (which you did to test Counterspell and managed to get damage from), Bola Shot or Grievous Bite, and then hope that getting to 2 mana is enough to nudge him towards Flare. Still, that was a tilting thing to see, and ultimately lose the game... Fireball, Consecration and Swipe? Wtf.