If people had some extra gold to spend on packs I really doubt that they would consider that "losses". People can buy both preorder bundles and have 3 months worth of legend rank free cards and packs from ladder and still not collect the whole set each expansion. They'll be fine.
You don't understand what I am talking about....
Imagine there is an additional 4th weekly quest that grants 2000XP for playing Mercs. You can't reroll this quest into a Hearthstone\Battlegrounds one, you must play mercs to get this 2000XP. To complete this quest you need.... let's say 3 hours of Merc gameplay. Now imagine that you find Mercs BORING. Now your choice is two 1) Feel bad by playing the mode you actively dislike or 2)feel bad because you aren't getting this 'free' XP for your Hearthstone collection. It is a lose-lose for a huge number of players. It will be like the current brawl situation but WAY worse. Some brawls are just boring. For me it means 1 less pack in a week (feel bad), for other it means grinding till the win (feel bad). But not all brawls are boring and victories don't take that long.
Playing 100 hours of constructed Hearthstone should give you more resources for constructed Hearthstone than playing 80 hours of constructed Hearthstone and 20 hours of another game masquerading as a game mode.
Do you want more gold in Hearthstone? There are better ways to do it. (But keep in mind that Blizzard isn't a charity) Do you want more gold in Mercs? Well, make them do something like in game merc tasks that give -1% to the cost of some town upgrade (up to zero) or something like this but don't make people play a game they don't want to get Hearthstone cards. I don't mind occasional special Merc events or rare 1500 XP daily quests but making it mandatory for every week if not every day? No thanks.
I think you quoted the wrong half of my post - but I get what you're saying.
I think I kind of see it both ways - if they give you a task to get stuff for a bit of time investment, you would personally need to weigh if its worthwhile to you. And maybe if you deem its not worth your time and don't do it, you would feel bad for missing out... but should you feel bad? You've chosen not to do it, because your time is more valuable than the reward, so what have you actually lost? You've spent your time in better ways to get more enjoyment out of the game (or life, doing something else).
So if they added a new, 4th weekly quest, totally in addition to the 3 we normally get, then it doesn't seem to me like I'm missing out if I don't do it. And we're also assuming how difficult and time consuming a weekly Mercs quest might be, too. A lot of current weekly quests can be done in a handful of games, if you choose your modes/decks properly.
But ultimately, we'll need to see how they actually roll it out and the rewards to resources ratio before we call this one a mistake or in need of being salvaged.
Personally, I hope they do separate the game modes completely, but given the speculation that all Mercs games will give exp on the same rewards track for regular Hearthstone... I guess it will end up being some combination. :\
It would be pretty unfortunate if Mercs acted to split the current amount of gold gain between the two modes, so you'd basically just have to choose which mode you want to play and only play that. I doubt they would make it like that, but if they did... then let it be so, I won't play Mercs at all then. And I'm sure others will feel the same way. They will see the lacking numbers and make changes. Makes sense.
And if they did make new ways to generate gold only in Mercs, I wouldn't mind. It's like playing any other online game. You don't have to do that sidequest, but it will give you rewards, so we can go do that for a little bit. The game mode itself does not seem to be overly complicated or a massive time sink, so playing a few rounds to get some extra gold is fine, really. I know some people don't have as much time as others, but it would still be free stuff you can get for playing a game... that doesn't sound bad to me.
1. You are offering to disbalance the whole Hearthstone economy, by creating additional gold quests within Mercenaries you are soft-FORCING every F2P\budget Hearthstone player to grind those even if they dislike the mode and Blizzard will have to make constructed more expensive to compensate their losses. Awful, awful, awful idea.
If people had some extra gold to spend on packs I really doubt that they would consider that "losses". People can buy both preorder bundles and have 3 months worth of legend rank free cards and packs from ladder and still not collect the whole set each expansion. They'll be fine.
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I think you quoted the wrong half of my post - but I get what you're saying.
I think I kind of see it both ways - if they give you a task to get stuff for a bit of time investment, you would personally need to weigh if its worthwhile to you. And maybe if you deem its not worth your time and don't do it, you would feel bad for missing out... but should you feel bad? You've chosen not to do it, because your time is more valuable than the reward, so what have you actually lost? You've spent your time in better ways to get more enjoyment out of the game (or life, doing something else).
So if they added a new, 4th weekly quest, totally in addition to the 3 we normally get, then it doesn't seem to me like I'm missing out if I don't do it. And we're also assuming how difficult and time consuming a weekly Mercs quest might be, too. A lot of current weekly quests can be done in a handful of games, if you choose your modes/decks properly.
But ultimately, we'll need to see how they actually roll it out and the rewards to resources ratio before we call this one a mistake or in need of being salvaged.
Personally, I hope they do separate the game modes completely, but given the speculation that all Mercs games will give exp on the same rewards track for regular Hearthstone... I guess it will end up being some combination. :\
It would be pretty unfortunate if Mercs acted to split the current amount of gold gain between the two modes, so you'd basically just have to choose which mode you want to play and only play that. I doubt they would make it like that, but if they did... then let it be so, I won't play Mercs at all then. And I'm sure others will feel the same way. They will see the lacking numbers and make changes. Makes sense.
And if they did make new ways to generate gold only in Mercs, I wouldn't mind. It's like playing any other online game. You don't have to do that sidequest, but it will give you rewards, so we can go do that for a little bit. The game mode itself does not seem to be overly complicated or a massive time sink, so playing a few rounds to get some extra gold is fine, really. I know some people don't have as much time as others, but it would still be free stuff you can get for playing a game... that doesn't sound bad to me.
If people had some extra gold to spend on packs I really doubt that they would consider that "losses". People can buy both preorder bundles and have 3 months worth of legend rank free cards and packs from ladder and still not collect the whole set each expansion. They'll be fine.