My issue with the game is that I'd like it to be something that it isn't, and I have to accept it and move on. I enjoy situations where both players have several tools (cards) and options, there's some strategy, and you gotta make decisions to solve "the puzzle" (puzzle being the match or turn), being smarter than the other player, or get outsmarted and lose. So I personally enjoy a more control oriented meta, with slower games and more decision making about when and where to spend your resources, baiting your opponent, etc. and not this autopilot matches where one player begins to snowball and the other gets this particular card that denies enemy's plan or just lose (at least that's my impression about these last years' meta). HS has never been too complex, but at least I remember some (old) times where there were some decks that required some thinking/maths/whatever, and even if they were really/too strong, at the same time they were somehow A BIT demanding for the player.
Nowadays, with this autopilot meta, people have gotten much more lazy, so now the trend is this turbo-netdecking and "nerf this, nerf that", cause we want it all chewed up (but it's not only with this game, lol). As said, in my opinion it's just a matter of accepting the trend has gone this way, so the minority (where I include myself) has to "try to enjoy" this ecosystem or move on to another game/hobby/more important thing to do than HS.
Just my two cents, have a nice day.
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My issue with the game is that I'd like it to be something that it isn't, and I have to accept it and move on. I enjoy situations where both players have several tools (cards) and options, there's some strategy, and you gotta make decisions to solve "the puzzle" (puzzle being the match or turn), being smarter than the other player, or get outsmarted and lose. So I personally enjoy a more control oriented meta, with slower games and more decision making about when and where to spend your resources, baiting your opponent, etc. and not this autopilot matches where one player begins to snowball and the other gets this particular card that denies enemy's plan or just lose (at least that's my impression about these last years' meta). HS has never been too complex, but at least I remember some (old) times where there were some decks that required some thinking/maths/whatever, and even if they were really/too strong, at the same time they were somehow A BIT demanding for the player.
Nowadays, with this autopilot meta, people have gotten much more lazy, so now the trend is this turbo-netdecking and "nerf this, nerf that", cause we want it all chewed up (but it's not only with this game, lol). As said, in my opinion it's just a matter of accepting the trend has gone this way, so the minority (where I include myself) has to "try to enjoy" this ecosystem or move on to another game/hobby/more important thing to do than HS.
Just my two cents, have a nice day.