Rogue is dead, the class can't keeping up after a non stop wave of endless nerfs after nerfs after nerfs.
This is just not true. I’ve been playing a fair amount of weapon rogue this season, and it is still strong. In 81 games this season I’ve maintained a 63% winrate (1500 legend EU).
Highest Winrates are against priest(80), Druid(75) and Paladin(75), which there are a lot of :)
Shhhhhh, silence about it, if the devs notice still have a playable rogue deck they will nerf it to oblivion... :P
Right? Starting to feel that way. Thinking about hanging up this random ass game. Can't seem to climb with any rogue deck. Whenever I play I feel like I'm playing with a handicap.
Druid can play the most powerful 7 manas card in the game history in turn 3 and is fine, not a single nerf in that BS.
Hunter can have insanely OP undercosted minions with hero power sinergy, even better with the 1 mana minion making the hero power 0 mana, 1 mana 1/3 minion can free kill a 2 health minion in turn 1 or 2, a 2 manas 2/3 beast tag can draw and play for free a secret getting insane value and tempo and a 4 manas 3/5 free 5 damage, all of them with permanent effects if not removed and is fine, not a single nerf in that BS.
Rogue? Every time a single deck of rogue manage to reach the Tier 2 spot is nerfed to oblivion:
Highlander? Nerf Alex.
Galakrond? Nerf Galakrond.
Hyper aggro? Nerf the card draw.
Rogue not allow to have a single competitive deck even when other classes have way more broken cards untouched.
Why they hate rogue so badly is something beyond my understanding.
Shhhhhh, silence about it, if the devs notice still have a playable rogue deck they will nerf it to oblivion... :P
Druid can play the most powerful 7 manas card in the game history in turn 3 and is fine, not a single nerf in that BS.
Hunter can have insanely OP undercosted minions with hero power sinergy, even better with the 1 mana minion making the hero power 0 mana, 1 mana 1/3 minion can free kill a 2 health minion in turn 1 or 2, a 2 manas 2/3 beast tag can draw and play for free a secret getting insane value and tempo and a 4 manas 3/5 free 5 damage, all of them with permanent effects if not removed and is fine, not a single nerf in that BS.
Rogue? Every time a single deck of rogue manage to reach the Tier 2 spot is nerfed to oblivion:
Highlander? Nerf Alex.
Galakrond? Nerf Galakrond.
Hyper aggro? Nerf the card draw.
Rogue not allow to have a single competitive deck even when other classes have way more broken cards untouched.
Why they hate rogue so badly is something beyond my understanding.
Rogue is dead, the class can't keeping up after a non stop wave of endless nerfs after nerfs after nerfs.