No Lich King nerf? Micro Mummy is probably an indirect buff to LK, even.
I keep thinking Lich King should incorporate some of the concept from Aranna, where the hero power changes over time. 0-gold is probably too cheap, at least for the first few rounds. What if it started at 1g, but became 0g after you reach Tavern 3? A nerf to LK's early game, but once you've got things going, it'll work out the same. As a buff on some bad heroes like Nefarian or Akazamzarak or so forth, it'd be pretty sweet. Those hero powers can't be free early, but probably could be free in the midgame, or grow in strength. Heck, maybe even Ragnaros could be brought back along those principles, throwing fireballs at more and more insects, and at a cheaper cost.
Omu looks sweet. Token start seems like it'd be really good. Turn 2 Tavern-up, Sell a token, buy something. Could it be worth it to delay the first tavern-up? Turn 3 would be 3 gold to +up, returning 2, so you'd be at 4 gold. Reroll and buy, after buy 1 and buy/reroll turn 2. I don't think I'd do it unless there was something I really wanted Turn 2... It'll be interesting to see how the other breakpoints work out.
Could Jandice be used to farm tokens for triples? Swap your Alleycat into the shop, buy it. Next turn, swap it back and buy is a 2nd time, and you'll have a triple Tabbycat. Kind of taxing on board slots, but if you can time it right to gain a discover at the right tavern tier, it could be really strong. Could be done in a single turn with a Khadgar.
I keep thinking Lich King should incorporate some of the concept from Aranna, where the hero power changes over time. 0-gold is probably too cheap, at least for the first few rounds. What if it started at 1g, but became 0g after you reach Tavern 3? A nerf to LK's early game, but once you've got things going, it'll work out the same. As a buff on some bad heroes like Nefarian or Akazamzarak or so forth, it'd be pretty sweet. Those hero powers can't be free early, but probably could be free in the midgame, or grow in strength. Heck, maybe even Ragnaros could be brought back along those principles, throwing fireballs at more and more insects, and at a cheaper cost.
1001st post.
Omu looks sweet. Token start seems like it'd be really good. Turn 2 Tavern-up, Sell a token, buy something. Could it be worth it to delay the first tavern-up? Turn 3 would be 3 gold to +up, returning 2, so you'd be at 4 gold. Reroll and buy, after buy 1 and buy/reroll turn 2. I don't think I'd do it unless there was something I really wanted Turn 2... It'll be interesting to see how the other breakpoints work out.
Could Jandice be used to farm tokens for triples? Swap your Alleycat into the shop, buy it. Next turn, swap it back and buy is a 2nd time, and you'll have a triple Tabbycat. Kind of taxing on board slots, but if you can time it right to gain a discover at the right tavern tier, it could be really strong. Could be done in a single turn with a Khadgar.